Dethrace 0.6.0
What's Changed
- Fix racer info by @madebr in #185
- Add totally repair car by @madebr in #190
- Fix amount of credits handed out in GotCredits by @madebr in #198
- Fix y-alignment of numbers in parts shop by @madebr in #201
- Add enum for FatalError + void-alize all functions taking no arguments by @madebr in #202
- Tidy up debug logging by @dethrace-labs in #213
- Original "high resolution" support by @dethrace-labs in #217
- Fix conditional in CalcRaceRoute by @madebr in #223
- macos: mark junk as 'used' to fix -Wunused-but-set-variable warning by @madebr in #229
- Fix of 3 little issues found with the undefined behavior sanitizer by @madebr in #219
- Splatpack x-mas demo executes ToggleArrow when the race finished by @madebr in #224
- Implement opponent edit functions by @madebr in #227
- Re-enables back face culling by @dethrace-labs in #222
- Fix sounds by @dethrace-labs in #228
- Disable invalid groove bindings at end of LoadCar() by @madebr in #226
- Various formatting fixes by @madebr in #225
- Implement funkotronics by @madebr in #145
- Fix skidmark orientation by @zear in #233
- Fix ci warnings by @madebr in #231
- Show Squad Car in the wreck gallery by @zear in #235
- Embed GLSL files during build by @dethrace-labs in #238
- Fixes + add TestAutoSpecialVolume (=underwater) by @madebr in #237
- Fix funk texture UV animation by @dethrace-labs in #234
- Fix oil spill rendering by @zear in #240
- Implements DoSpecialCameraEffect by @dethrace-labs in #246
- When respawning pedestrians, only animate nearby pedestrians by @madebr in #244
- cmake: inner loop in DoWheelDamage need only be executed 4 times by @madebr in #248
- Add action replay by @madebr in #230
- Implement SmudgeCar by @madebr in #242
- Fix vehicle suspension so that it actually works by @dethrace-labs in #252
- Hide mouse cursor when scrolling driver info by @zear in #261
- Fix gear rendering for Suppressor by @zear in #257
- Fix fd memory leak on Linux by @zear in #265
- Fix time credit headup by @zear in #258
- Fix framebuffer effects by @zear in #255
- Fix rendering of fancy headups by @zear in #254
- Prevent clicking on racer scroll buttons when hidden by @zear in #263
- Fix headup hole lookup by @zear in #268
- Fix gear rendering for standard resolution mode by @zear in #269
- Fix rendering of skidmarks in INDUSTB tracks by @zear in #260
- Fix hires cockpit image display by @zear in #272
New Contributors
Full Changelog: v0.5.0...v0.6.0