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stackJumpClone

This is a clone of the stack jump game.

How to run:

(I will provide compiled binaries from release 1)

How to compile:

(Prevously I used CMake to build this project(see src/old/), but now I do that manually. I just want this project to be as simple as possible.)

On GNU/Linux:

Some notes:


  1. Get a c++ compiler(on Ubuntu/Ubuntu based distros, run : sudo apt install build-essential)
  2. Get SFML binaries(or you may build from it's source) goto https://www.sfml-dev.org/download.php and download the appropriate file.
  3. Extract SFML-2.5.1-linux-gcc-64-bit.tar.gz
  4. Copy the contents of SFML-2.5.1/lib/ to /usr/lib(optional)
  5. Copy the extracted directory to src directory of this project.
  6. cd to the project's src directory and issue this command : g++ *.cpp -std=c++11 -I SFML-2.5.1/include/ -L SFML-2.5.1/lib/ -lsfml-graphics -lsfml-window -lsfml-system -o game
  7. If you have not followed the step 4, then issue this command to run the game : export LD_LIBRARY_PATH=SFML-2.5.1/lib && ./game(while inside the project's src directory), or else follow step 8.
  8. Now to run this game issue this command : ./game(while inside the project's src directory)

On Windows:

https://www.sfml-dev.org/tutorials/2.5/start-vc.php

(They have explained most of the steps very well. I would highly encourage you to read it.)

On macOS:

https://www.sfml-dev.org/tutorials/2.5/start-osx.php

(They have explained most of the steps very well. I would highly encourage you to read it.)

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