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Triggered via push November 24, 2023 23:42
Status Failure
Total duration 9m 47s
Artifacts 9
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention
generate_version_number
2s
generate_version_number
build_windows_consoleapp
2m 56s
build_windows_consoleapp
build_linux_monogame_desktopgl
1m 25s
build_linux_monogame_desktopgl
build_windows_monogame_desktopgl_onlinux
1m 20s
build_windows_monogame_desktopgl_onlinux
build_windows_monogame_desktopgl
4m 5s
build_windows_monogame_desktopgl
build_windows_monogame_windowsdx
4m 48s
build_windows_monogame_windowsdx
build_windows_Android
2m 0s
build_windows_Android
build_windows_AndroidForFireStick
2m 20s
build_windows_AndroidForFireStick
build_docker_monogame_blazor
1m 9s
build_docker_monogame_blazor
build_linux_consoleapp
45s
build_linux_consoleapp
Matrix: codeqlanalyze
release_nuget
3s
release_nuget
release_github
0s
release_github
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9 errors and 28 warnings
build_linux_consoleapp
Process completed with exit code 1.
build_windows_Android
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
build_windows_Android
Process completed with exit code 1.
build_windows_AndroidForFireStick
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
build_windows_AndroidForFireStick
Process completed with exit code 1.
codeqlanalyze (csharp)
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
codeqlanalyze (csharp)
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
codeqlanalyze (csharp)
Java SDK 11.0 or above is required when using .NET 6 or higher. Download the latest JDK at: https://aka.ms/msopenjdk
codeqlanalyze (csharp)
We were unable to automatically build your code. Please replace the call to the autobuild action with your custom build steps. Encountered a fatal error while running "C:\hostedtoolcache\windows\CodeQL\2.15.3\x64\codeql\csharp\tools\autobuild.cmd". Exit code was 1 and last log line was: Error: Could not auto-detect a suitable build method. See the logs for more details.
build_linux: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_linux: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_linux_consoleapp
For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
build_windows_monogame_desktopgl_onlinux: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_windows_monogame_desktopgl_onlinux: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_linux_monogame_desktopgl: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_linux_monogame_desktopgl: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_windows_Android
The following actions uses node12 which is deprecated and will be forced to run on node16: damienaicheh/update-android-version-manifest-action@v1.0.0. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build_windows_AndroidForFireStick
The following actions uses node12 which is deprecated and will be forced to run on node16: damienaicheh/update-android-version-manifest-action@v1.0.0. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build_windows_consoleapp
For projects targeting .NET 8.0 and higher, specifying a RuntimeIdentifier will no longer produce a self contained app by default. To continue building self-contained apps, set the SelfContained property to true or use the --self-contained argument.
build_windows_monogame_desktopgl: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_windows_monogame_desktopgl: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
codeqlanalyze (javascript)
No files were found with the provided path: ./artifacts/javascript.zip. No artifacts will be uploaded.
build_windows_monogame_windowsdx: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_windows_monogame_windowsdx: DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmBacktrack2.cs#L38
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmBacktrack3.cs#L240
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L33
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamic.cs#L104
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L97
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicOldTestingThing.cs#L102
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L36
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L40
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L49
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
build_windows: DeveMazeGeneratorCore/Generators/AlgorithmDivisionDynamicWithPath.cs#L111
Remove this commented out code. (https://rules.sonarsource.com/csharp/RSPEC-125)
codeqlanalyze (csharp): DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
codeqlanalyze (csharp): DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.
codeqlanalyze (csharp): DeveMazeGeneratorCore.Benchmark/DeveJobAttribute.cs#L36
Possible null reference argument for parameter 'id' in 'Job.Job(string id)'.

Artifacts

Produced during runtime
Name Size
DeveMazeGeneratorCore.ConsoleApp Expired
84.6 MB
DeveMazeGeneratorCore.MonoGame.DesktopGL_linux-x64 Expired
30.4 MB
DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64 Expired
22.2 MB
DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinux Expired
22.2 MB
DeveMazeGeneratorCore.MonoGame.DesktopGL_win-x64_onlinuxtargz Expired
31 MB
DeveMazeGeneratorCore.MonoGame.WindowsDX_win-x64 Expired
47.9 MB
DeveMazeGeneratorCore7z Expired
81.4 KB
DeveMazeGeneratorCoreNuGet Expired
46.6 KB
DeveMazeGeneratorCoreZip Expired
87.5 KB