A game engine for Interplay's 1989/1990 Dragon Wars game. Original data files are required. This game was originally written in 16 bit x86 assembly language running in real mode. OpenDW is an attempt to port this game to modern environments using the C language.
Original game engine by Rebecca Ann Heineman.
This game can be purchased at GOG.
- Executable (DRAGON.COM).
- Original data files (DATA1 and DATA2).
- SDL2.
- Optionally Check (building unit tests only).
Under Linux/Unix operating systems, this engine expects that the original game files should be all lowercase (e.g. DRAGON.COM -> dragon.com). The files dragon.com, data1, and data2 should be in the same directory with the build.
Install dependencies first:
VoidLinux
sudo xbps-install -S SDL2-devel
Debian
sudo apt install libsdl2-dev
Then use CMake to build:
mkdir build
cd build
cmake ..
make
The sdldragon
binary will be in build/src/fe/sdldragon
Other flags can be passed to CMake:
ENABLE_TESTS=ON/OFF
toggles building unit tests (Requires Check). OFF by default.ENABLE_TOOLS=ON/OFF
toggles building some extra tools for extracting resources. OFF by default.