CampEngine++ is a minimalist 2D game engine based on the language C++. This game engine makes heavy use of GLFW and Freetype. It is currently under developement.
There is currently no user-friendly way to use CampEngine. However, you can try compiling it or using a pre-compiled library.
The first thing to do is clone this repository. Choose the directory you want to work in then execute the following command on your terminal:
git clone https://github.com/dgdzd/CampEngine.git
Now, go to the root directory of the repository:
cd CampEngine
You can now compile the project using CMake.
First thing to do is download and install CMake if it wasn't already done. Now, use any C++ IDE which support CMake (CLion, Visual Studio), select lib_CampEngine++ as the target to compile and hit Build. Next, type in the following command to install the library:
cmake --build cmake-build-release --target install
Documentation coming soon.