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CampEngine++

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Introduction

CampEngine++ is a minimalist 2D game engine based on the language C++. This game engine makes heavy use of GLFW and Freetype. It is currently under developement.

Using it

There is currently no user-friendly way to use CampEngine. However, you can try compiling it or using a pre-compiled library.

Compiling

The first thing to do is clone this repository. Choose the directory you want to work in then execute the following command on your terminal:

git clone https://github.com/dgdzd/CampEngine.git

Now, go to the root directory of the repository:

cd CampEngine

You can now compile the project using CMake.

CMake

First thing to do is download and install CMake if it wasn't already done. Now, use any C++ IDE which support CMake (CLion, Visual Studio), select lib_CampEngine++ as the target to compile and hit Build. Next, type in the following command to install the library:

cmake --build cmake-build-release --target install

Using a pre-compiled library

Documentation coming soon.

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A 2D game engine I'm working on

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