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Add clamping for character initial health values. #4

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merged 1 commit into from
Aug 23, 2024

Commits on Aug 23, 2024

  1. Add clamping for character initial health values.

    Imported and used clamp utility function to ensure character initial health values are within the 1 to 9999 range. This prevents potential issues with out-of-bound health values affecting game logic.
    dhAlcojor committed Aug 23, 2024
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