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CakeVR
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@CakeVR CakeVR commented Mar 26, 2024

This adds an event to tween values from timelines.

To do:

  • Background Support
  • Portrait Support
  • Autoload Support
  • Fix Icons

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CakeVR commented Apr 11, 2024

I have decided against adding a multiplier target for now, it can be added at a later point of development.

@CakeVR CakeVR marked this pull request as ready for review April 11, 2024 09:54
@suppayami
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I think it would be nice to support loops (also endless loop, but might need to disable await?). Use case would be something:

  • Breathing animation
  • Flying around portrait
  • Something like party frog?
  • ...

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CakeVR commented May 31, 2024

I think it would be nice to support loops (also endless loop, but might need to disable await?). Use case would be something:

  • Breathing animation
  • Flying around portrait
  • Something like party frog?
  • ...

Good suggestions but I feature-froze this PR. They can be added in future PRs.

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CakeVR commented Nov 11, 2024

We have found a bug where selecting Character and offset as property will completely crash Godot.

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2 participants