This project contains a sample VR project ready to run on Windows.
Full Demo Video: https://youtu.be/faXq7GY65Ww
Prerequisites
Download Unreal Engine Editor Version: 5.0.3-20979098+++UE5+Release-5.0. Download the Oculus App on your Desktop. Set up your VR Headset on the Oculus App.
Download and Installation
- Download the packaged VR Environment executable
- Extract the compressed file in any folder
- Launch the launchgame.py python script and it will launch the executable
To view the controls for the VR environment, click here.
The System should function correctly with:
- Oculus Mobile: Quest 1 and Quest 2
- Oculus PC: Rift S and Quest with Oculus Link.
However, it was only tested with the Oculus Quest 2 and the Oculus Rift. We recommend the Oculus Quest 2. https://www.meta.com/quest/products/quest-2/
Recommended Hardware and System Requirements for the Oculus Rift:
- Processor: Intel i5-4590/AMD Ryzen 5 1500X or greater
- Graphics Card: NVIDIA GTX 1060/AMD Radeon RX 480 or greater
- Alternative Graphics Card: NVIDIA GTX 970/AMD Radeon R9 290 or greater
- Memory: 16 GB RAM
- Operating System: Windows 10
- USB Ports: 1 x USB 3.0 port (3x USB for Oculus Rift C1)
- Video Output: Compatible DisplayPort
Recommended Hardware and System Requirements for the Oculus Quest 2:
- Processor: Intel i5-4590 / AMD Ryzen 5 1500X or better
- GPU: NVIDIA GeForce GTX 1070 or AMD 500 Series and higher
- Memory: 8 GB RAM
- Operating System: Microsoft Windows 10
- USB Ports: 1x USB port
- Note: The Oculus Quest is a tetherless device but you may choose to purchase Oculus Link cable to connect the Oculus Quest with your PC due to frequent connection timeouts.
System requirement information gathered from: https://circuitstream.com/blog/vr-hardware
Movement
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Teleport
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Fly
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Snap Turn
Make a Claim
- Place a Cone
- Hold down your right motion controllers back trigger in the direction you want to place the cone. The place a cone visualizer appears in the level to indicate where the cone will be placed.
- Release the trigger to place the cone in the selected location and toggle the UI that displays the closest camera angle.
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- UI