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June 27: Update traits and skills #564

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merged 14 commits into from
Jun 30, 2023

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hobinjk
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@hobinjk hobinjk commented Jun 29, 2023

https://wiki.guildwars2.com/wiki/Game_updates/2023-06-27

Not too happy with the big block of herald facet passives, ideas for improvement welcome

  • Tempestous Aria:
    10% all damage needs uptime

  • Kinetic Accelerators:
    10% -> 13% power to conc conversion in pve only

  • Septic Corruption:
    0.5% -> 0.25% in pve only

  • Farsighted:
    Increased the minimum damage bonus from 5% to 10% and increased
    the maximum damage bonus from 10% to 15% in PvE only.

  • Strider's Strength:
    Gain power, gain additional power when wielding a sword
    120, 120, pet also gains it

  • Herald facet buff changes

  • Endless Stamina -> Fluid Strikes
    10% strike damage with uptime

  • Second Opinion:
    Grants condition damage when equipped and while wielding a cepter
    90, +90, 7% condi convert to healing power

  • Warrior's Cunning:
    Reduced the damage increase against high-health foes from 25% to
    7% and the damage increase vs. foes with barrier from 50% to 10%
    in WvW only.

  • Blood Reaction:
    Increased the base precision-to-ferocity conversion to 10%. This
    trait now converts 10% of power to condition damage. These bonuses
    are still doubled in berserk mode.

  • Bloody Roar:
    25% -> 20% in PvE only

Now condi damage instead of healing power and a higher number
"Increased the base precision-to-ferocity conversion to 10%. This trait
now converts 10% of power to condition damage. These bonuses are still
doubled in berserk mode."
Gain power, gain additional power when wielding a sword

Pet gains it as well but I don't think that's modeled
Facet of Light: +5% Healing Increase to Others
Facet of Darkness: +5% Critical Chance
Facet of Elements: +5% Condition Damage
Facet of Strength: +5% Damage
Facet of Chaos: -5% Incoming Damage, -5% Incoming Condition Damage
Facet of Nature: +5% Boon Duration
@hobinjk hobinjk self-assigned this Jun 29, 2023
@marcustyphoon
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  • Tempestuous Aria: so far condi seems to all be add; I haven't fixed the default for unknown to be add yet but maybe we should just do add and add a note that it's unconfirmed
  • Farsighted: looks like a typo, 25 instead of 15? unless this is intentional/I misread
  • Strider's Strength: "pet also gains it" wait what's this
  • Draconic Echo skill bonuses: are these 5% or 10%?

@hobinjk
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hobinjk commented Jun 30, 2023

Thanks for the info! Updated Tempestuous Aria accordingly.

Farsighted is a bit confusingly worded. It was 5% always + 10% over threshold previously (for the maximum modifier of 15%), now it's 10% always + 15% over threshold.

Strider's Strength's in-game description (not yet on wiki) is "You and your pet gain power. Gain additional power while wielding a sword. Successfully evading an attack grants might." Funnily enough now that I'm testing this out in game it doesn't appear to actually apply to the pet so...¯\_(ツ)_/¯

Draconic echo is my mistake: skill bonuses are 10% in PvE, 5% in competitive, updated accordingly

@marcustyphoon
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Awesome! Have you tried strider's strength on a merged soulbeast yet? It might be broken in one way but not another. I'll get around to taking a look at some point possibly maybe.

@hobinjk
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hobinjk commented Jun 30, 2023

Did a quick test just now and it works as expected with the base +120 sword +another 120 and no difference merged vs unmerged

@marcustyphoon
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Ah, anet.

@marcustyphoon marcustyphoon merged commit e93df2b into discretize:staging Jun 30, 2023
@hobinjk hobinjk deleted the june27-traits-and-skills branch June 30, 2023 14:59
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2 participants