Binding of Kindness is a 3D action game prototype developed for the Ubisoft 2024 Game Jam using Unreal Engine 5. The theme of the jam was "Kill Them With Kindness". It combines bullet hell mechanics, offering fast-paced gameplay in a top-down perspective. The game emphasizes precision dodging, dynamic enemy interactions, and innovative "kindness-as-a-weapon" mechanics.
- Built in Unreal Engine 5 using C++ and Blueprints
- Dynamic enemy AI with top-down bullet hell movement and combat patterns
- Fully implemented Niagara VFX to visualize unique player mechanics
- Modular design for AI behavior and enemy spawning (wave-based)
This project was developed within the constraints of the Ubisoft 2024 Game Jam that lasted 38 hours, focusing on rapid prototyping and exploring creative gameplay ideas.
- Clone this repository:
git clone https://github.com/djordjeds/Binding-Of-Kindness
- Open the project in Unreal Engine 5.
- Run or package the game via the Unreal Engine editor