A simple 3D rendering of an .obj file using Rust and OpenGL.
- Clone the repo:
git clone https://github.com/doddydigitaldesign/ddd_rust_3d_graphics.git
- Go to the directory:
cd ddd_rust_3d_graphics
- Build and run the app with cargo:
cargo run --release
- Use rust nightly, check that:
$ rustup toolchain list
nightly-x86_64-pc-windows-msvc (default)