A fun asymetric gamemode for Garry's Mod where Victims must run away and survive from Killers!
- Highly configurable (~500 lines config file)
- Optimized and consistent code quality
- Customizable classes: Killer & Victim
- Modular gameplay: control Taunts, Bhop, Sliding & more on the go!
- Implement your own variations to the gamemode through special rounds
- Extra protections that any server owner wants
- Lightweight source code (~47Ko!)
- Download latest release here
- Unzip and put into your
gamemodes
folder - Subscribe or add gamemode base content to your server collection
- Configure to your likings using
sh_config.lua
file - Enjoy this long awaited gamemode!
Since native SoundDuration
doesn't return the proper length of an audio file, you must install the following module:
Note: without it, gamemode is using a static value for taunt rewards.
They eat hell a lot of performance, so to make it a bit smoother, we're using a custom outline library:
Note: without it, gamemode is using native Garry's Mod halo.
To contribute, you can:
- Star this repository or follow me on GitHub :)
- Open an issue and fill the report form correctly
- Fork the repository, improve code or add a feature and then, create a new pull request
Please, follow the code syntax to keep it consistent
This is a rewrite of a gamemode originally created for a private purpose. That being said, the code can:
- be yoinky sometimes as it has been written over time
- contain old parts related to private usage
- not be instinctive for newcomers
I'll do my best to correct that within the next months, but your contributions are welcomed.