Skip to content

Minetest server script, to dynamically allocate resources as players join and part

License

Notifications You must be signed in to change notification settings

doyousketch2/server_tuning

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

25 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

OpenSource Lua License Git.io

server_tuning

Minetest server script, to dynamically allocate resources as players join and part

image


Todo:

  • calculate values based on # of active players
  • clamp to min / max
  • tell Minetest to actually set values
  • test if it does as expected

You'll want to back up your minetest.conf before using this.
I don't have access to multiple people logging on to my home machine, ...so I can't really test it. I rely on your feedback.

If it doesn't do as expected, just disable, then restore your minetest.conf file.
Not a biggie. Either way, you can look inside the code,
and see all the settings it tweaks to gain performance.

These are quite possibly the main settings to speed up your server.
If I find other ones, especially in certain mods that make a difference, I'll add them.
Let me know if you find any other tweaks that help.

About

Minetest server script, to dynamically allocate resources as players join and part

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages