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Merge branch 'master' of https://github.com/ZDoom/gzdoom into gzdoom_…
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…unstable
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nashmuhandes committed Feb 3, 2025
2 parents 5a76f8b + ec42c77 commit 1970ebd
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Showing 5 changed files with 8 additions and 18 deletions.
4 changes: 0 additions & 4 deletions src/gamedata/g_mapinfo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2467,13 +2467,9 @@ static void SetLevelNum (level_info_t *info, int num)
for (unsigned int i = 0; i < wadlevelinfos.Size(); ++i)
{
if (wadlevelinfos[i].levelnum == num)
{
wadlevelinfos[i].levelnum = 0;
wadlevelinfos[i].broken_id24_levelnum = 0;
}
}
info->levelnum = num;
info->broken_id24_levelnum = num; // at least make it work - somehow.
}

//==========================================================================
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1 change: 0 additions & 1 deletion src/gamedata/g_mapinfo.h
Original file line number Diff line number Diff line change
Expand Up @@ -329,7 +329,6 @@ struct FExitText
struct level_info_t
{
int levelnum;
int broken_id24_levelnum;

FString MapName;
FString NextMap;
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13 changes: 4 additions & 9 deletions src/gamedata/umapinfo.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -60,7 +60,6 @@ struct UMapEntry
char intermusic[9] = "";
int partime = 0;
int nointermission = 0;
int id24_levelnum = 0; // note that this one's semantics are massively screwed up. Only to be used for ID24-style intermissions.
};

static TArray<UMapEntry> Maps;
Expand Down Expand Up @@ -127,7 +126,7 @@ static int ParseLumpName(FScanner &scanner, char *buffer)
//
// -----------------------------------------------

static int ParseStandardProperty(FScanner &scanner, UMapEntry *mape, int *id24_levelnum)
static int ParseStandardProperty(FScanner &scanner, UMapEntry *mape)
{
// find the next line with content.
// this line is no property.
Expand Down Expand Up @@ -281,7 +280,6 @@ static int ParseStandardProperty(FScanner &scanner, UMapEntry *mape, int *id24_l
epi.mEpisodeMap = mape->MapName;
epi.mPicName = split[0];
epi.mNoSkill = false;
mape->id24_levelnum = *id24_levelnum = 1;

unsigned i;
for (i = 0; i < AllEpisodes.Size(); i++)
Expand Down Expand Up @@ -352,16 +350,15 @@ static int ParseStandardProperty(FScanner &scanner, UMapEntry *mape, int *id24_l
//
// -----------------------------------------------

static int ParseMapEntry(FScanner &scanner, UMapEntry *val, int *id24_levelnum)
static int ParseMapEntry(FScanner &scanner, UMapEntry *val)
{
scanner.MustGetToken(TK_Identifier);

val->MapName = scanner.String;
val->id24_levelnum = ++(*id24_levelnum);
scanner.MustGetToken('{');
while(!scanner.CheckToken('}'))
{
ParseStandardProperty(scanner, val, id24_levelnum);
ParseStandardProperty(scanner, val);
}
return 1;
}
Expand All @@ -377,13 +374,12 @@ int ParseUMapInfo(int lumpnum)
FScanner scanner(lumpnum);
unsigned int i;

int id24_levelnum = 1;
while (scanner.GetToken())
{
scanner.TokenMustBe(TK_Map);

UMapEntry parsed;
ParseMapEntry(scanner, &parsed, &id24_levelnum);
ParseMapEntry(scanner, &parsed);

// Endpic overrides level exits.
if (parsed.endpic[0])
Expand Down Expand Up @@ -493,7 +489,6 @@ void CommitUMapinfo(level_info_t *defaultinfo)
if (map.exitpic[0]) levelinfo->ExitPic = map.exitpic;
if (map.enteranim[0]) levelinfo->EnterAnim = map.enteranim;
if (map.exitanim[0]) levelinfo->ExitAnim = map.exitanim;
levelinfo->broken_id24_levelnum = map.id24_levelnum;
/* UMAPINFO's intermusic is for the text screen, not the summary.
if (map.intermusic[0])
{
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4 changes: 2 additions & 2 deletions src/playsim/p_enemy.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2993,8 +2993,8 @@ void A_DoChaseNative(AActor * self, FState *melee, FState *missile, int flags)
DEFINE_ACTION_FUNCTION_NATIVE(AActor, A_DoChase, A_DoChaseNative)
{
PARAM_SELF_PROLOGUE(AActor);
PARAM_STATE(melee);
PARAM_STATE(missile);
PARAM_POINTER(melee, FState);
PARAM_POINTER(missile, FState);
PARAM_INT(flags);

A_DoChaseNative(self, melee, missile, flags);
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4 changes: 2 additions & 2 deletions src/wi_stuff.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -302,7 +302,7 @@ class DInterBackground : public DObject
auto* li = FindLevelInfo(state != StatCount ? wbs->next.GetChars() : wbs->current.GetChars());
if (!li)
return false;
if (li->broken_id24_levelnum != condition.param)
if (li->levelnum != condition.param)
return false;
break;
}
Expand All @@ -311,7 +311,7 @@ class DInterBackground : public DObject
auto* li = FindLevelInfo(state != StatCount ? wbs->next.GetChars() : wbs->current.GetChars());
if (!li)
return false;
if (li->broken_id24_levelnum <= condition.param)
if (li->levelnum <= condition.param)
return false;
break;
}
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