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fix mipmapping
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RicardoLuis0 committed Jan 19, 2025
1 parent b93f362 commit 1e32e0c
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/common/rendering/vulkan/shaders/vk_shader.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -464,7 +464,7 @@ std::unique_ptr<VulkanShader> VkShaderManager::LoadVertShader(FString shadername
std::unique_ptr<VulkanShader> VkShaderManager::LoadFragShader(FString shadername, const char *frag_lump, const char *material_lump, const char* mateffect_lump, const char *light_lump_shared, const char *light_lump, const char *defines, const VkShaderKey& key, const UserShaderDesc *shader)
{
FString definesBlock;
BuildDefinesBlock(definesBlock, defines, false, key, shader);
BuildDefinesBlock(definesBlock, defines, true, key, shader);

FString layoutBlock;
BuildLayoutBlock(layoutBlock, true, key, shader);
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