Pokémon Red Version ported to the Crystal engine with QOL updates, bug fixes and expanded post-game content.
- A mostly vanilla take on Red Version with many updated features from different generations (see list below)
- All documented bugs and glitches fixed and all design flaws corrected for Crystal engine
- 60fps and Running Shoes branch merged
- New post-game content and restored content that didn't make it into RBY (see list below)
- There will be a Gen 1 branch (default) and a Gen 2 branch with newer tileset, SFX and Music
- 3 Player gender choices: Boy, Girl and ENBY (NB)!
- Custom Girl/Green sprite changed to fit gen 1 look
- Colored Poké Balls to match ball type and new Poké Ball sprite added
- Only original 151 Pokémon are obtainable and will not be changed or expanded
- All Starters can be obtained through in-game trades with NPCs in addition to your initial choice
- Switched Good Rod and Super Rod locations
- New text speed options: Instant, Fast, and Medium (Fast being the default)
- The Day Care aims to be massively improved with new animated sprites, a PC in the corner, more accessable entrance, and will be added to the map/Fly
- Tangela will be exclusive to the Safari Zone
- New trades have been added, see list below!
- Wild Pokémon areas aim to be a balance between RBY with the addition of spawns based on the time of day!
- Expanded tileset to fix some visual limitations that Gen 1 had
- Add Safari Zone
- Add post-game content
A: This is a work in progress, but once the first 3 Gym badges are obtainable I will be releasing a demo. In the meantime, you are welcome to build the ROM and it is playble up until Cerulean City.
A: Some features from Crystal will be quite beneficial and an upgrade to features in Gen 1. These features include shiny Pokémon, a set-able clock (spawns depend on time of day), better battle engine, Stereo audio option, item shortcuts, and much more! Some features will be removed that aren't useful to Gen 1 or don't serve a purpose that I can justify. These include Eggs (since there will be no baby Pokémon) and the Radio. The Town Map is an item just like in RBY.
A: Some restored content such as the Prof. Oak battle, a couple Pokemon that aren't obtainable in vanilla gameplay (both Fossils), and I will consider some newer features like Swarms. Additionally the Phone has been renamed to Pager and will allow the player to re-battle trainers post-game! This will likely be it's own item and not part of the PokéGear.
A: Yes, I plan on keeping all of the new moves as well as some features like Magikarp length, etc. Items that make Pokémon evolve past Gen 1 will not be kept.
A: All original 151 Pokémon are obtainable and carefully placed throughout the map or available through trades, Celedon Prize Room, or gifts. No Pokémon past Gen 1 will be present in the game.
A: I plan to include MISSINGNO, which will have the same appearance but without all the bugs (and with a new animated sprite!).
A: Mew will be behind the truck by the S.S. Anne and will be accessable after becoming Champion.
A: As follows:
Give: Machoke Get: Haunter (evolves!)
Give: Kadabra Get: Graveler (evolves!)
Give: Primeape Get: Machoke (evolves!)
Give: Hypno Get: Kadabra (evolves!)
Give: Pikachu Get: Staryu
Give: Persian Get: Tauros
Give: Magmar Get: Charmander
Give: Tangela Get: Bulbasaur
Give: Dratini Get: Squirtle
Removed Original Trade:
Give: Venonat
Get: Tangela
A: There will be a new house in Fuchsia City with both a Move Deleter and Relearner added! Also Bill's grampa is still next to it.
- Everyone who contributed to the pret Crystal repo
- lwelyk for coding and support (this started as a fork of their work)
- Th3Element05 for some scripts
- nehochupechatat for a lot of help with testing and making sure everything is aligned with RBY gameplay
Discord Channel for updates and discussion