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MapScene
Caven Chen edited this page Dec 9, 2024
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3 revisions
- params
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{Map} map
: map instance -
{Object} options
: config
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// config
{
scene: null, //THREE.Scene,if not passed in, the default scene will be used
camera:null, //THREE.Camera, if not passed in, the default camera will be used
renderer: null, //THREE.WebGLRenderer if not passed in, the default renderer will be used
preserveDrawingBuffer: false,
renderLoop: (ins) =>{} //Frame animation rendering function, if not passed in, the default function will be used,the params is an instance for MapScene
}
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{Map} map
readonly -
{HtmlElement} canvas
readonly -
{THREE.Scene} scene
readonly -
{THREE.Camera} camera
readonly -
{THREE.WebGLRenderer} renderer
readonly -
{THREE.Group} world
readonly 3D object container, all created 3D objects except lights need to be added to this container to ensure correct rendering