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Update AutoLOD.cs
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fix typo.
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kgdev authored Oct 11, 2022
1 parent 9492bc0 commit a00dc2d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Editor/AutoLOD.cs
Original file line number Diff line number Diff line change
Expand Up @@ -347,7 +347,7 @@ static void SelectAllGameObjectsUnderneathFolder(DefaultAsset folderAsset, Func<
foreach (var p in prefabs)
{
var prefab = AssetDatabase.LoadMainAssetAtPath(AssetDatabase.GUIDToAssetPath(p));
if (prefab && (predicate != null || predicate((GameObject)prefab)))
if (prefab && (predicate == null || predicate((GameObject)prefab)))
gameObjects.Add(prefab);
}
Selection.objects = gameObjects.ToArray();
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