Clicky Puzzle is a 2D mobile hyper-casual game I developed from scratch using unity. After having a nostalgic experience about the physical sliding-puzzle games I used to play back then, I got inspired and decided to recreate it this time in a non-physical manner.
The main idea behind this project is simply what you would expect in a casual sliding puzzle mechanics where you’re presented with bunch of scattered images(grid-like) to arrange. Player’s goal is to organize the scattered squares or Images by matching them to their initial positions in other to achieve their initial organized structure.
The game is built while having just one dimension in mind. Currently the game is built separately for dimensions 3X3 and 4X4(download links below
). The fixed dimensions can also be expanded in the unity editor to fit-in 5X5, 6X6, etc. Larger dimensions will tend to up the game's difficulty. These dimensions are just grids in rows and columns. Hence 3X3 is simply 3 rows/columns forming a total of 9 grids. The same applies for other dimensions.
- Unity 2020.3.10f1
- Visual Studio (IDE)
- C# (Language)
- My Major Packages
- Save Manager
- Audio Manager
- In-Game Shop
- Custom Puzzle-Editor Menu
Get either: APK 3X3
or APK 4X4
Note: The difference here is their dimensions, logic still remains the same.
- Tested and Plays smoothly on android platform.
- Well optimized and profiled for android platform.
- Most of the sounds used were gotten from Freesound
📌 This is a personal project built from ground up, However you can contact me or open an issue
, If you discovered a bug or have any suggestions.