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first draft of a new client api (not implemented, not compiling) #6416

first draft of a new client api (not implemented, not compiling)

first draft of a new client api (not implemented, not compiling) #6416

Workflow file for this run

name: Build Windows
on:
push:
pull_request:
branches:
- master
env:
IS_JENKINS_SIGNING_ALLOWED: true
jobs:
build-windows:
runs-on: windows-2019
env:
# enable starting Qt GUI Applications
QT_QPA_PLATFORM: offscreen
steps:
- name: Install Qt
uses: jurplel/install-qt-action@v3
with:
setup-python: 'false'
version: '6.6.1'
target: 'desktop'
arch: 'win64_msvc2019_64'
- name: Install Dependencies
# choco install of version 1.9.3 produced a checksum error
run: choco install doxygen.install --version=1.9.2
- name: Uninstall Chocolatey
run: move "$env:PROGRAMDATA\chocolatey" "$env:PROGRAMDATA\_chocolatey"
- name: Checkout
uses: actions/checkout@v4
with:
submodules: 'true'
fetch-depth: 0
- name: Create Python virtualenv
run: |
mkdir "${{ runner.workspace }}\_build\complete\.venv\"
# At the moment (2021-10-27) there is no official Python 3.10 lxml package available on pypi. Thus we use python 3.9.
py -3.9 -m venv "${{ runner.workspace }}\.venv"
CALL "${{ runner.workspace }}\.venv\Scripts\activate.bat"
echo Upgrading pip
python -m pip install --upgrade pip
pip install wheel
echo Installing python requirements
pip install -r "%GITHUB_WORKSPACE%\doc\requirements.txt"
shell: cmd
- name: CMake SDK
run: |
mkdir "${{ runner.workspace }}\_build\sdk\"
cd "${{ runner.workspace }}/_build/sdk"
cmake %GITHUB_WORKSPACE% -G "Visual Studio 16 2019" -A x64 -T v142 ^
-DCMAKE_PROJECT_TOP_LEVEL_INCLUDES=cmake/submodule_dependencies.cmake ^
-DHAS_HDF5=ON ^
-DHAS_QT=ON ^
-DHAS_CURL=OFF ^
-DHAS_CAPNPROTO=OFF ^
-DHAS_FTXUI=ON ^
-DBUILD_DOCS=OFF ^
-DBUILD_APPS=OFF ^
-DBUILD_SAMPLES=OFF ^
-DBUILD_TIME=ON ^
-DBUILD_PY_BINDING=OFF ^
-DBUILD_CSHARP_BINDING=OFF ^
-DBUILD_ECAL_TESTS=OFF ^
-DECAL_INCLUDE_PY_SAMPLES=OFF ^
-DECAL_INSTALL_SAMPLE_SOURCES=OFF ^
-DECAL_JOIN_MULTICAST_TWICE=OFF ^
-DECAL_NPCAP_SUPPORT=ON ^
-DECAL_THIRDPARTY_BUILD_CMAKE_FUNCTIONS=ON ^
-DECAL_THIRDPARTY_BUILD_PROTOBUF=ON ^
-DECAL_THIRDPARTY_BUILD_SPDLOG=ON ^
-DECAL_THIRDPARTY_BUILD_TINYXML2=ON ^
-DECAL_THIRDPARTY_BUILD_FINEFTP=OFF ^
-DECAL_THIRDPARTY_BUILD_CURL=OFF ^
-DECAL_THIRDPARTY_BUILD_GTEST=OFF ^
-DECAL_THIRDPARTY_BUILD_HDF5=ON ^
-DECAL_THIRDPARTY_BUILD_RECYCLE=ON ^
-DECAL_THIRDPARTY_BUILD_TCP_PUBSUB=ON ^
-DECAL_THIRDPARTY_BUILD_QWT=OFF ^
-DECAL_THIRDPARTY_BUILD_UDPCAP=ON ^
-DBUILD_SHARED_LIBS=OFF ^
-DCMAKE_PREFIX_PATH="%ProgramFiles%/Cap'n Proto/lib/cmake/CapnProto" ^
-DCMAKE_BUILD_TYPE=Debug ^
-DCPACK_PACK_WITH_INNOSETUP=OFF
shell: cmd
- name: CMake Complete
run: |
CALL "${{ runner.workspace }}\.venv\Scripts\activate.bat"
cd "${{ runner.workspace }}/_build/complete"
cmake %GITHUB_WORKSPACE% -G "Visual Studio 16 2019" -A x64 -T v142 ^
-DCMAKE_PROJECT_TOP_LEVEL_INCLUDES=cmake/submodule_dependencies.cmake ^
-DHAS_HDF5=ON ^
-DHAS_QT=ON ^
-DHAS_CURL=ON ^
-DHAS_CAPNPROTO=OFF ^
-DHAS_FTXUI=ON ^
-DBUILD_DOCS=ON ^
-DBUILD_APPS=ON ^
-DBUILD_SAMPLES=ON ^
-DBUILD_TIME=ON ^
-DBUILD_PY_BINDING=OFF ^
-DBUILD_CSHARP_BINDING=ON ^
-DBUILD_ECAL_TESTS=ON ^
-DECAL_INCLUDE_PY_SAMPLES=OFF ^
-DECAL_INSTALL_SAMPLE_SOURCES=ON ^
-DECAL_JOIN_MULTICAST_TWICE=OFF ^
-DECAL_NPCAP_SUPPORT=ON ^
-DECAL_THIRDPARTY_BUILD_CMAKE_FUNCTIONS=ON ^
-DECAL_THIRDPARTY_BUILD_PROTOBUF=ON ^
-DECAL_THIRDPARTY_BUILD_SPDLOG=ON ^
-DECAL_THIRDPARTY_BUILD_TINYXML2=ON ^
-DECAL_THIRDPARTY_BUILD_FINEFTP=ON ^
-DECAL_THIRDPARTY_BUILD_CURL=ON ^
-DECAL_THIRDPARTY_BUILD_GTEST=ON ^
-DECAL_THIRDPARTY_BUILD_HDF5=ON ^
-DECAL_THIRDPARTY_BUILD_RECYCLE=ON ^
-DECAL_THIRDPARTY_BUILD_TCP_PUBSUB=ON ^
-DECAL_THIRDPARTY_BUILD_QWT=ON ^
-DECAL_THIRDPARTY_BUILD_UDPCAP=ON ^
-DBUILD_SHARED_LIBS=OFF ^
-DCMAKE_PREFIX_PATH="%ProgramFiles%/Cap'n Proto/lib/cmake/CapnProto" ^
-DCMAKE_BUILD_TYPE=Release ^
-DCPACK_PACK_WITH_INNOSETUP=ON
shell: cmd
- name: Build SDK
run: cmake --build . --config Debug
working-directory: ${{ runner.workspace }}/_build/sdk
- name: Build Release
run: cmake --build . --config Release
working-directory: ${{ runner.workspace }}/_build/complete
- name: Create config path and copy ecal.yaml
run: |
mkdir "%ALLUSERSPROFILE%\eCAL"
copy ".\ecal\core\cfg\gen\ecal.yaml" "%ALLUSERSPROFILE%\eCAL"
working-directory: ${{ runner.workspace }}/_build/complete
shell: cmd
- name: Run Tests
run: ctest -C Release -V
working-directory: ${{ runner.workspace }}/_build/complete
- name: Pack SDK
run: cpack -C Debug
working-directory: ${{ runner.workspace }}/_build/sdk
- name: Pack complete setup
run: cpack -C Release
working-directory: ${{ runner.workspace }}/_build/complete
- name: Get Project version from git tag
shell: powershell
run: |
# Use git describe to get the tag / commit description
$VERSION = git describe --tags --dirty
#remove the leading 'v' from the tag, if it exists
$VERSION = $VERSION -replace '^v', ''
echo "VERSION=$VERSION" >> "$Env:GITHUB_ENV"
- name: Set output binary name
shell: powershell
run: |
$BINARY_NAME = "ecal_${{ env.VERSION }}-win64"
echo "BINARY_NAME=$BINARY_NAME" >> "$Env:GITHUB_ENV"
- name: Rename the setup exe
shell: powershell
run: |
$LS_OUT = ls *.exe
$SETUP_NAME = "$($LS_OUT.Name)"
Rename-Item -Path "$SETUP_NAME" -NewName "${{ env.BINARY_NAME }}.exe"
working-directory: ${{ runner.workspace }}/_build/complete/_deploy/
- name: Upload Windows setup
uses: actions/upload-artifact@v4
with:
name: unsigned-setup
path: ${{ runner.workspace }}/_build/complete/_deploy/*.exe
# --------------------------------------------------------------------------------------------------
sign-windows-installer:
runs-on: windows-2019
needs: build-windows
steps:
# Download the installer from the previous job
- name: Download Windows setup
uses: actions/download-artifact@v4
with:
name: unsigned-setup
path: ${{ runner.workspace }}/_build/complete/_deploy
- name: Sign the installer on Eclipse CI
if: env.IS_JENKINS_SIGNING_ALLOWED == 'true' && env.JENKINS_USERNAME != '' && env.JENKINS_API_TOKEN != '' && env.JENKINS_JOB_TOKEN != ''
run: |
$LS_OUT = ls *.exe
$ASSET_NAME = "$($LS_OUT.Name)"
$ASSET_NAME_OLD = "$($ASSET_NAME).old"
$ASSET_NAME_NEW = "$ASSET_NAME"
$JENKINS_JOB = 'gh_auto_file'
$JENKINS_BASE_URL = "https://ci.eclipse.org/ecal"
$JENKINS_CRUMB_URL = "$JENKINS_BASE_URL/crumbIssuer/api/json"
$JENKINS_JOB_URL = "$JENKINS_BASE_URL/job/$JENKINS_JOB"
$JENKINS_TRIGGER_URL = "$JENKINS_JOB_URL/buildWithParameters?token=$Env:JENKINS_JOB_TOKEN"
$WAIT_FOR_JENKINS_SEC = 10
$COUNTER_LIMIT = 30
$RESPONSE_CODE = 0
$CRUMB_ID = ''
$CRUMB_FIELD = ''
$CRUMB_COOKIE = ''
$COUNTER = 0
$QUEUE_URL = ''
$BUILD_NUM = 0
$BUILD_URL = ''
Write-Output "-- get a Jenkins crumb & cookie"
$AUTH_CREDENTIAL = $Env:JENKINS_USERNAME + ':' + $Env:JENKINS_API_TOKEN
$AUTH_ENCODED = [System.Text.Encoding]::UTF8.GetBytes($AUTH_CREDENTIAL)
$AUTH_INFO = [System.Convert]::ToBase64String($AUTH_ENCODED)
$CRUMB_HEADERS = @{
'Authorization'="Basic $($AUTH_INFO)"
}
$RESPONSE = Invoke-WebRequest -Uri $JENKINS_CRUMB_URL -Method GET -Headers $CRUMB_HEADERS
$RES_CODE = $RESPONSE.StatusCode
Write-Output " ++ Jenkins crumb retrieval - HTTP status code: $RES_CODE"
if ($RES_CODE -ge 200 -and $RES_CODE -lt 300) {
$JSON_CONTENT = $RESPONSE.Content | ConvertFrom-Json
$CRUMB_ID = $JSON_CONTENT.crumb
$CRUMB_FIELD = $JSON_CONTENT.crumbRequestField
$CRUMB_COOKIE = $RESPONSE.Headers['Set-Cookie']
#Write-Output " ++ Jenkins crumb: '$CRUMB_ID'"
#Write-Output " ++ Jenkins cookie: '$CRUMB_COOKIE'"
} else {
Write-Output " ** determination of the Jenkins crumb failed"
Exit 1
}
Write-Output "-- trigger a new build of '$JENKINS_JOB' with installer '$ASSET_NAME'"
$TRIGGER_HEADERS = @{
'Authorization'="Basic $($AUTH_INFO)"
'Cookie'=$CRUMB_COOKIE
$CRUMB_FIELD=$CRUMB_ID
}
$FORM = @{
'GH_FILE_NAME'= $ASSET_NAME
'GH_EXECUTABLE'= Get-Item -Path $ASSET_NAME
}
$RESPONSE = Invoke-WebRequest -Uri $JENKINS_TRIGGER_URL -Method POST -Headers $TRIGGER_HEADERS -Form $FORM
$RES_CODE = $RESPONSE.StatusCode
Write-Output " ++ trigger build - HTTP status code: $RES_CODE"
if ($RES_CODE -ge 200 -and $RES_CODE -lt 300) {
$QUEUE_URL = $RESPONSE.Headers.location
$QUEUE_URL = "$($QUEUE_URL)api/json/"
Write-Output " ++ queue URL: $QUEUE_URL"
} else {
Write-Output " ** trigger failure"
Exit 1
}
Write-Output "-- get the new build number"
while ($true) {
$COUNTER++
if ($COUNTER -gt $COUNTER_LIMIT) {
Write-Output " ** determination of the new build number failed after $COUNTER_LIMIT tries"
Exit 1
}
$RESPONSE = Invoke-WebRequest -Uri $QUEUE_URL
$RES_CODE = $RESPONSE.StatusCode
Write-Output " ++ build number retrieval - HTTP status code: $RES_CODE"
if ($RES_CODE -ge 200 -and $RES_CODE -lt 300) {
$JSON_CONTENT = $RESPONSE.Content | ConvertFrom-Json
$EXECUTABLE = $JSON_CONTENT.executable
$BUILD_NUM = $EXECUTABLE.number
if ($BUILD_NUM) {
Write-Output " ++ #build number: $BUILD_NUM"
$BUILD_URL = $EXECUTABLE.url
Break
} else {
Write-Output " ++ ... pending, wait for $WAIT_FOR_JENKINS_SEC s"
Start-Sleep -s $WAIT_FOR_JENKINS_SEC
}
} else {
Write-Output " ** determination of the build number failed, trying again after $WAIT_FOR_JENKINS_SEC s"
Start-Sleep -s $WAIT_FOR_JENKINS_SEC
}
}
$JENKINS_STATUS_URL = "$($BUILD_URL)api/json"
Write-Output "-- check build status of #Build $BUILD_NUM with $JENKINS_STATUS_URL"
while ($true) {
$RESPONSE = Invoke-WebRequest -Uri $JENKINS_STATUS_URL
$RES_CODE = $RESPONSE.StatusCode
Write-Output " ++ status check - HTTP status code: $RES_CODE"
if ($RES_CODE -ge 200 -and $RES_CODE -lt 300) {
$CONTENT = ConvertFrom-Json $RESPONSE.Content
$NUMBER = $CONTENT | Select-Object -expand 'number'
if ($NUMBER -eq $BUILD_NUM) {
$BUILDING = $CONTENT | Select-Object -expand 'building'
if ($BUILDING) {
Write-Output " ++ ... building, wait for $WAIT_FOR_JENKINS_SEC s"
Start-Sleep -s $WAIT_FOR_JENKINS_SEC
} else {
$RESULT = $CONTENT | Select-Object -expand 'result'
if ($RESULT -eq 'SUCCESS') {
Write-Output " ++ build success, asset name: '$ASSET_NAME'"
Break
} else {
Write-Output " ** build failure"
Exit 1
}
}
} else {
Write-Output " ++ ... pending, wait for $WAIT_FOR_JENKINS_SEC s"
Start-Sleep -s $WAIT_FOR_JENKINS_SEC
}
} else {
Write-Output " ** status check failure"
Exit 1
}
}
$JENKINS_DOWNLOAD_URL = "$JENKINS_JOB_URL/$BUILD_NUM/artifact/$ASSET_NAME"
Write-Output "-- download the newly-signed Windows installer from #Build $BUILD_NUM with $JENKINS_DOWNLOAD_URL"
Rename-Item -Path "$ASSET_NAME" -NewName "$ASSET_NAME_OLD"
$RESPONSE = Invoke-WebRequest -Uri $JENKINS_DOWNLOAD_URL -OutFile $ASSET_NAME_NEW -PassThru
$RES_CODE = $RESPONSE.StatusCode
Write-Output " ++ download installer - HTTP status code: $RES_CODE"
if ($RES_CODE -ge 200 -and $RES_CODE -lt 300) {
Write-Output "IS_DOWNLOAD_AVAILABLE=true" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
Write-Output "ASSET_NAME=$ASSET_NAME" | Out-File -FilePath $Env:GITHUB_ENV -Encoding utf8 -Append
Write-Output " ++ downloaded signed installer: '$ASSET_NAME'"
} else {
Write-Output " ** download failure"
Exit 1
}
env:
JENKINS_USERNAME: ${{ secrets.JENKINS_USERNAME }}
JENKINS_API_TOKEN: ${{ secrets.JENKINS_API_TOKEN }}
JENKINS_JOB_TOKEN: ${{ secrets.JENKINS_TOKEN_GH_FILE }}
working-directory: ${{ runner.workspace }}/_build/complete/_deploy
- name: Determine name of the installer for zip file
shell: powershell
run: |
$INSTALLER_NAME = "${{ env.ASSET_NAME }}"
$INSTALLER_NAME_WITHOUT_EXE = $INSTALLER_NAME.Substring(0, $INSTALLER_NAME.Length - 4)
echo "ARTIFACT_NAME=$INSTALLER_NAME_WITHOUT_EXE" >> "$Env:GITHUB_ENV"
- name: Upload Windows setup signed on Eclipse CI
if: env.IS_DOWNLOAD_AVAILABLE == 'true'
uses: actions/upload-artifact@v4
with:
name: ${{ env.ARTIFACT_NAME }}
path: ${{ runner.workspace }}/_build/complete/_deploy/${{ env.ASSET_NAME }}