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small fixes in the sudoku tutorial and minor version jump
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positr0nium committed Feb 19, 2024
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4 changes: 2 additions & 2 deletions documentation/source/general/tutorial/Sudoku.rst
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Expand Up @@ -15,7 +15,7 @@ Sudoku puzzles come in various difficulty levels, ranging from easy to extremely

Over the years, Sudoku has evolved into a beloved pastime for enthusiasts of all ages, offering a stimulating mental exercise that promotes concentration, critical thinking, and problem-solving skills. Whether played casually in newspapers, puzzle books, or digital platforms, Sudoku continues to captivate individuals worldwide with its timeless appeal.

In our case, we will be working with 4x4 Sudoku mostly because we want to keep the results still simulable. A 9x9 or even 16x16 implementation would of course however equally well.
In our case, we will be working with 4x4 Sudoku mostly because we want to keep the results still simulable. A 9x9 or even 16x16 implementation would of course work equally well.

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Expand Down Expand Up @@ -117,7 +117,7 @@ for the algorithm to function properly:
* Both functions must delete/uncompute all temporarily created QuantumVariables.
* ``accept`` and ``reject`` must never return ``True`` on the same node.

More details for the Qrisp interface to quantum backtracking (including visualisation features) kann be found :ref:`here <QuantumBacktrackingTree>`.
More details for the Qrisp interface to quantum backtracking (including visualisation features) can be found :ref:`here <QuantumBacktrackingTree>`.

Quantum backtracking for solving a Sudoku puzzle
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2 changes: 1 addition & 1 deletion setup.cfg
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@@ -1,6 +1,6 @@
[metadata]
name = qrisp
version = 0.4.3
version = 0.4.4
author = Raphael Seidel
author_email = raphael.seidel@fokus.fraunhofer.de
description = A high-level quantum programming language
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