Smooth Life implementation using rust and raylib-rs
- terminal rendering
- gui rendering using raylib-rs
This code is heavily inspired from tsoding's smooth life implementation done on live stream
- comment out one of the run(smooth_life_gpu or smooth_life_term) in main.rs
cargo run
- in gui version, you can play with sliders to change parameters and observe interesting effects
- in gui version, use
r
key to reset the parameters andt
key to reset the texture