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docs(grpc): use THUAI7 case instead of THUAI5
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Timothy-Liuxf authored Feb 18, 2024
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4 changes: 2 additions & 2 deletions docs/web/cloud_native/communication/gRPC.md
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Expand Up @@ -23,9 +23,9 @@ Client-Server 结构是一种经典的通信模型。它通常采取两层结构
- 发送请求
- 等待直到收到响应

[THUAI5](https://github.com/eesast/THUAI5)就是一个应用了 Client-Server model 的典型实例:
[THUAI7](https://github.com/eesast/THUAI7) 就是一个应用了 Client-Server model 的典型实例:

![THUAI5架构](../../assets/cloud_native/communication/THUAI5_structure.png)
![THUAI7 架构](../../assets/cloud_native/communication/THUAI7_structure.png)

在游戏中,玩家通过在 Client 端编写 C++代码来制定游戏策略,而 Server 端由 Csharp 语言写成,用于分析处理游戏逻辑。编译生成的 Client 端可执行文件将向 Server 端发送请求,请求处理完毕后 Server 端再向 Client 端发送处理后的结果,这样 Client 端就可以接受到游戏实况,以供下一步决策。

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