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Remove BOM
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durswd committed Feb 12, 2024
1 parent 3596250 commit fce522e
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Showing 18 changed files with 18 additions and 18 deletions.
2 changes: 1 addition & 1 deletion Dev/release/resources/languages/compare_languages.py
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Expand Up @@ -27,7 +27,7 @@ def get_csv_pathes(lang_keyword: str) -> List[Path]:
relative_path = csv_path.relative_to(tte_le)
relative_path_key = str(relative_path).replace("\\", "/")

print(f"other {relative_path}")
print(f"Loading {relative_path}")
with open(csv_path, encoding="utf-8") as f:
reader = csv.reader(f)
for row in reader:
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/es/Effekseer_LOD.csv
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@@ -1,4 +1,4 @@
LOD_Name,Niveles de detalles
LOD_Name,Niveles de detalles
LOD_Level,Nivel
LOD_Description,Configure los niveles de detalles para utilizar.\nCuando el nivel está habilitado, puede especificar la distancia mínima del espectador para que se seleccione el LOD
LOD_Level_Minimum_Distance,Distancia minima
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/es/Effekseer_Options.csv
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@@ -1,4 +1,4 @@
Options_RenderingMode_Name,Modo renderizado
Options_RenderingMode_Name,Modo renderizado
Options_RenderingMode_Desc,Modo renderizado de efectos
Options_ViewerMode_Name,Modo de vista
Options_ViewerMode_Desc,Modo de vista de la pantalla de visualización.
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ProceduralModel_Name,Modelo Procedural
ProceduralModel_Name,Modelo Procedural

ProceduralModelType_Mesh_Name,Malla
ProceduralModelType_Ribbon_Name,Cinta
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/es/Effekseer_Rotation.csv
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Rotation_ParamaterType_Fixed_Name,Ángulo fijo
Rotation_ParamaterType_Fixed_Name,Ángulo fijo
Rotation_ParamaterType_PVA_Name,Rotación por aceleración
Rotation_ParamaterType_Easing_Name,Rotación por ángulo
Rotation_ParamaterType_AxisPVA_Name,Rotación aceleración (Eje arbitrario)
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/es/Effekseer_Scale.csv
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Scale_FixedParamater_Scale_Name,"Tamaño fijado"
Scale_FixedParamater_Scale_Name,"Tamaño fijado"
Scale_FixedParamater_Scale_Desc,"Tamaño fijo multiplicado según las coordenadas indicadas,
1= Tamaño normal
2= Doble tamaño normal
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Node_IsRendered_Name,描画
Node_IsRendered_Name,描画
Node_IsRendered_Desc,"このノードから発生するパーティクルを画面に描画するかどうか、を設定します。
これをチェックすると、パーティクルが画面に描画されます。 ゲーム向けに出力する時、これをチェックしていないとパーティクルは描画されません。"
,
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/ja/Effekseer_LOD.csv
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LOD_Name,LOD設定
LOD_Name,LOD設定
LOD_Level,レベル
LOD_Description,LODを使用する場合、レベルごとの視点からの最小距離を指定します。
LOD_Level_Minimum_Distance,最小距離
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/ja/Effekseer_Options.csv
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@@ -1,4 +1,4 @@
Options_RenderingMode_Name,描画モード
Options_RenderingMode_Name,描画モード
Options_RenderingMode_Desc,ビュワーのエフェクト描画モードの設定
Options_ViewerMode_Name,表示モード
Options_ViewerMode_Desc,ビュワーの表示モードの設定
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/ja/Effekseer_Position.csv
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Position_FixedParamater_Location_Name,位置
Position_FixedParamater_Location_Name,位置
Position_FixedParamater_Location_Desc,インスタンスの位置
Position_PVAParamater_Location_Name,位置
Position_PVAParamater_Location_Desc,インスタンスの初期位置
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ProceduralModel_Name,プロシージャルモデル
ProceduralModel_Name,プロシージャルモデル

ProceduralModelType_Mesh_Name,メッシュ
ProceduralModelType_Ribbon_Name,リボン
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/ja/Effekseer_Scale.csv
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Scale_FixedParamater_Scale_Name,拡大率
Scale_FixedParamater_Scale_Name,拡大率
Scale_FixedParamater_Scale_Desc,インスタンスの拡大率
Scale_PVAParamater_Scale_Name,拡大率
Scale_PVAParamater_Scale_Desc,インスタンスの拡大率
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/zhcn/Base.csv
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CharacterTable,chinese
CharacterTable,chinese
,
Save,保存
Cancel,取消
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/zhcn/Effekseer_LOD.csv
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LOD_Name,细节层级(LOD)
LOD_Name,细节层级(LOD)
LOD_Level,层级
LOD_Description,Configure Levels of Details to utilize.\nWhen level is enabled you can specify minimum distance away from viewer for the LOD to be selected
LOD_Level_Minimum_Distance,最小距离
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/zhcn/Effekseer_Options.csv
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Options_RenderingMode_Name,渲染模式
Options_RenderingMode_Name,渲染模式
Options_RenderingMode_Desc,特效的渲染模式
Options_ViewerMode_Name,视图模式
Options_ViewerMode_Desc,特效窗口的视图模式
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ProceduralModel_Name,程序化模型
ProceduralModel_Name,程序化模型

ProceduralModelType_Mesh_Name,网格
ProceduralModelType_Ribbon_Name,丝带
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Rotation_ParamaterType_Fixed_Name,固定角度
Rotation_ParamaterType_Fixed_Name,固定角度
Rotation_ParamaterType_PVA_Name,角度・速度・加速度
Rotation_ParamaterType_Easing_Name,缓动
Rotation_ParamaterType_AxisPVA_Name,角度・速度・加速度(任意轴)
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2 changes: 1 addition & 1 deletion Dev/release/resources/languages/zhcn/Effekseer_Scale.csv
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Scale_FixedParamater_Scale_Name,缩放比率
Scale_FixedParamater_Scale_Name,缩放比率
Scale_FixedParamater_Scale_Desc,实例的放大率
Scale_PVAParamater_Scale_Name,缩放比率
Scale_PVAParamater_Scale_Desc,实例的放大率
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