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Building 3D interactive blocks using JavaScript - following DesignCourse's crash course on three.js

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First crack at three.js

Diving headfirst into 3D development on the browser using the very popular three.js library. The first few projects are going to be of me following different tutorials, and this is the very first one.
Explore the docs »

View Demo · Report Bug · Request Feature

Table of Contents

About The Project

Product Name Screen Shot

Three.js used to build an interactive website consisting of 3D objects.

Built With

Getting Started

To get a local copy up and running follow these simple steps.

Installation

  1. Clone the repo
git clone https://github.com/ehfazrezwan/three-DC-1.git
  1. Go into project directory
cd three-DC-1
  1. Install node dependencies
npm install

Usage

  1. To run in development mode (i.e. with hot reload)
npm run dev

You will see a browser window open with the 3D interactive object.

  1. To create production build, run
npm run build

Roadmap

See the open issues for a list of proposed features (and known issues).

Contributing

Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are greatly appreciated.

  1. Fork the Project
  2. Create your Feature Branch (git checkout -b feature/AmazingFeature)
  3. Commit your Changes (git commit -m 'Add some AmazingFeature')
  4. Push to the Branch (git push origin feature/AmazingFeature)
  5. Open a Pull Request

License

Distributed under the MIT License. See LICENSE for more information.

Contact

Ehfaz Rezwan - @ehfazrezwan - ehfaz.rezwan@gmail.com

Project Link: https://github.com/ehfazrezwan/three-DC-1

Acknowledgements

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Building 3D interactive blocks using JavaScript - following DesignCourse's crash course on three.js

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