Fix Direct3D states when for primary 2D surface #183
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name: CI | |
on: | |
push: | |
pull_request: | |
branches: [ "master" ] | |
workflow_dispatch: | |
permissions: | |
contents: read | |
env: | |
UseMultiToolTask: true | |
jobs: | |
build: | |
runs-on: windows-latest | |
strategy: | |
fail-fast: false | |
matrix: | |
config: [Debug, Release] | |
platform: [Win32] | |
steps: | |
- uses: actions/checkout@v3 | |
with: | |
submodules: true | |
- uses: microsoft/setup-msbuild@v1 | |
- uses: Trass3r/setup-cpp@master | |
- name: Build | |
run: msbuild /m /p:Configuration=${{ matrix.config }} /p:Platform=${{ matrix.platform }} dxwrapper.sln | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: ${{ matrix.config }} binaries | |
path: | | |
bin/${{ matrix.config }}/* |