Skip to content

equilaterus-gamestudios/rincewind

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

49 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Rincewind compiler

Rincewind

Rincewind is a magic machine built by druids, it can talk with anyone in any language. This compiler pronounce the enchanted words that allows you to talk with this machine without being evaporated. Say something wise, the elders are waiting.

How to perform the invocation ritual

  • Download Win-Bison, add bison.exe to system's variable.
  • Download Re/Flex, add reflex.exe to the system's variable.
  • Copy and paste unicode and lib directories from reflex to your project.
  • Open the transdimensional gate and talk through Rincewind.

What can I do if Rincewind do not compile?

Does that means I am not the chosen one?

  • Review that you have a correct path in the include directories that points to YOUR_PATH\ReFlex\include. To do this, go to the project properties, then to VC++ Directories tab.
  • Check that you added ReFlex and Bison to your system Path.
  • Check your Bison version, to compile the parser.y file you need at least 3.2 version
  • If Bison and ReFlex are generating all the files, but Rincewind is unable to compile, check whether or not you have the generated files loaded in the project under Generated Files folder, if not, do it.
  • If you still cannot talk with the elders, well, you may not be the chosen one. (Then contact with the elders through email).