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Revised readme.md file.
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erayzesen committed Jan 2, 2025
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -18,6 +18,7 @@ You can use it like other Godot 4 native extension and plugins. Simply download

Additionally, you can check out the example scenes and applications in the `examples` folder. If you don't need them, there's no need to add anything other than the addon folder to your project.


## How to Contribute?
You can contribute to the project in many ways. At this stage, the most valuable contribution is to test the project and report any bugs you encounter. You can also share your experiences. Additionally, you can help by working on documentation, creating tutorials, or promoting the project.

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11 changes: 6 additions & 5 deletions project/addons/quarkphysics/plugin.cfg
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@@ -1,6 +1,7 @@
[plugin]
name= "QMeshEditor"
description= "QMesh editor tool for QuarkPhysics."
author= "Eray Zesen"
version= "1.0.0"
script= "qmesh_editor_plugin.gd"

name="QMeshEditor"
description="It allows making all the adjustments on QMeshAdvancedNode objects while using the QuarkPhysics physics engine."
author="Eray Zesen"
version="1.0.0"
script="qmesh_editor_plugin.gd"
2 changes: 1 addition & 1 deletion project/examples/examples_main.gd
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Expand Up @@ -2,6 +2,6 @@ extends Node2D


func _ready() -> void:
ExamplesController.on_example_selected(0)
ExamplesController.call_deferred("on_example_selected",0)
ExamplesController.option_button.selected=0
pass # Replace with function body.

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