Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

QPlatformerBody: Add the Collision Response to Soft Bodies #28

Conversation

erayzesen
Copy link
Owner

The QPlatformerBody object contains custom solutions that also benefit from more traditional approaches within the physics engine. It has vertical and horizontal velocities. These solutions provide good stability for rigid bodies, but interactions on the vertical axis are limited for a soft body object. When a platformer character steps onto a soft body, you would want interactions to occur with the soft object.

This PR ensures that QPlatformerBody reasonably supports the expected vertical-axis interactions with QSoftBody objects.

@erayzesen erayzesen marked this pull request as ready for review January 23, 2025 19:00
@erayzesen erayzesen merged commit c9b096a into master Jan 23, 2025
48 checks passed
@erayzesen erayzesen deleted the feature/add_collision_response_to_soft_bodies_from_qplatformerbody branch January 23, 2025 19:00
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant