Lost Labyrinth: Rogue’s Odyssey is a 2D action platformer game developed by a researcher using a hybrid procedural content generation approach for level creation. Immerse yourself in a medieval fantasy world where the protagonist, a rogue/adventurer, embarks on a perilous journey through various dungeons. Your mission is to defeat diverse enemies and uncover legendary artifacts that hold the power to cure your sibling's incurable illness.
- Genre: 2D Action Platformer
- Procedural Level Generation: Experience a dynamic and ever-changing game world with procedurally generated levels.
- Medieval Fantasy Setting: Explore a captivating world filled with dungeons, mythical creatures, and magical artifacts.
- Rogue Protagonist: Play as a skilled rogue, navigating through challenges with stealth and agility.
- Epic Battles: Confront a variety of enemies, each with unique abilities and behaviors.
- Quest for a Cure: Venture into the depths of dangerous dungeons in search of the legendary artifact that can cure your sibling.
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Controls:
- Move: [Arrow Keys]
- Jump: [Spacebar]
- Attack: [LMB]
- Dash: [Shift]
- Toggle Map: [M]
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Objective:
- Explore dungeons, defeat enemies, and collect artifacts.
- Reach the end of each level to progress in your quest.
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Clone the repository:
git clone https://github.com/erickyudha/Lost-Labyrinths-Rogues-Odyssey.git
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Open the project in Unity.
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Build and run the game.
This project is licensed under the MIT license - see the LICENSE.md file for details.