Skip to content
Érico Vieira Porto edited this page Feb 18, 2021 · 1 revision

Welcome to the ImGi wiki!

tips

  • You can group your components into functions so you can reuse them easily.

  • Keep your labels short, since we will interact through them to figure the hash each time.

  • The AGS blocking script model is useful thing to understand https://adventuregamestudio.github.io/ags-manual/BlockingScripts.html

    If you want to have windows happening in multiple scripts, you can put the End call on late_repeatedly_execute and the Begin call on a repeatedly_execute in a script module that is above everything else in your script list (except ImGi) in your game project.

Clone this wiki locally