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e2: port salt assert logic (#12394)
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AskAlexSharov authored Oct 21, 2024
1 parent 6d05940 commit 4113840
Showing 1 changed file with 33 additions and 15 deletions.
48 changes: 33 additions & 15 deletions erigon-lib/downloader/snaptype/type.go
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ import (
"encoding/binary"
"errors"
"fmt"
"math/rand"
"math/rand/v2"
"os"
"path/filepath"
"strconv"
Expand Down Expand Up @@ -76,19 +76,9 @@ func (f IndexBuilderFunc) Build(ctx context.Context, info FileInfo, salt uint32,
var saltMap = map[string]uint32{}
var saltLock sync.RWMutex

// GetIndicesSalt - try read salt for all indices from DB. Or fall-back to new salt creation.
// if db is Read-Only (for example remote RPCDaemon or utilities) - we will not create new indices -
// and existing indices have salt in metadata.
func GetIndexSalt(baseDir string) (uint32, error) {
saltLock.RLock()
salt, ok := saltMap[baseDir]
saltLock.RUnlock()

if ok {
return salt, nil
}

func ReadAndCreateSaltIfNeeded(baseDir string) (uint32, error) {
fpath := filepath.Join(baseDir, "salt-blocks.txt")

if !dir.FileExist(fpath) {
dir.MustExist(baseDir)

Expand All @@ -102,12 +92,40 @@ func GetIndexSalt(baseDir string) (uint32, error) {
if err != nil {
return 0, err
}
if len(saltBytes) != 4 {
dir.MustExist(baseDir)

salt = binary.BigEndian.Uint32(saltBytes)
saltBytes := make([]byte, 4)
binary.BigEndian.PutUint32(saltBytes, rand.Uint32())
if err := dir.WriteFileWithFsync(fpath, saltBytes, os.ModePerm); err != nil {
return 0, err
}
}

return binary.BigEndian.Uint32(saltBytes), nil

}

// GetIndicesSalt - try read salt for all indices from DB. Or fall-back to new salt creation.
// if db is Read-Only (for example remote RPCDaemon or utilities) - we will not create new indices -
// and existing indices have salt in metadata.
func GetIndexSalt(baseDir string) (uint32, error) {
saltLock.RLock()
salt, ok := saltMap[baseDir]
saltLock.RUnlock()

if ok {
return salt, nil
}

saltLock.Lock()
defer saltLock.Unlock()
salt, err := ReadAndCreateSaltIfNeeded(baseDir)
if err != nil {
return 0, err
}

saltMap[baseDir] = salt
saltLock.Unlock()

return salt, nil
}
Expand Down

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