Releases: eveseat/eveapi
Releases · eveseat/eveapi
5.0.12
5.0.11
v5.0.10
What's Changed
- restore eve:update:status which was preventing ESI jobs to consume ESI by @recursivetree in #401
Full Changelog: 5.0.9...5.0.10
5.0.9
What's Changed
Full Changelog: 5.0.8...5.0.9
v5.0.8
What's Changed
- Fixed rate limit issue by @moppa in #398
- Break up monolith jobs for structure loading by @recursivetree in #397
Full Changelog: 5.0.7...5.0.8
5.0.7
What's Changed
- Start using extendible models by @recursivetree in #396
- improve schedule seeding by @recursivetree in #395
- Market History: Handle if type is not available on the market by @moppa in #394
New Contributors
Full Changelog: 5.0.6...5.0.7
v5.0.6
What's Changed
- Don't fail job batches if a single job fails by @recursivetree in #389
- schedule type ids for market history from esi by @recursivetree in #393
- PI Planets job: create new batch when job isn't running in a batch by @recursivetree in #392
- delete assets without list of asset ids by @recursivetree in #391
Full Changelog: 5.0.5...5.0.6
v5.0.5
What's Changed
- Fix add_uuid_to_failed_jobs_table once and for all by @recursivetree in #386
- import SDE when tables are missing by @recursivetree in #387
- Apply fixes from StyleCI by @Crypta-Eve in #388
Full Changelog: 5.0.4...5.0.5
v5.0.4
What's Changed
- decrease cpu load by @recursivetree in #384
- fix starbase migration by @recursivetree in #383
- improve failed_jobs migration by @recursivetree in #385
Full Changelog: 5.0.3...5.0.4