Releases: eveseat/eveapi
Releases · eveseat/eveapi
v4.18.2
What's Changed
- Update SDE after requiring new tables by @recursivetree in #337
- fix scopes for corporation roles endpoint by @recursivetree in #344
Full Changelog: 4.18.1...4.18.2
v4.18.1
What's Changed
- Maintenance tables add by @veteranmina in #328
- Revoke ingame roles when a corporation change is detected by @recursivetree in #336
New Contributors
- @veteranmina made their first contribution in #328
Full Changelog: 4.18.0...4.18.1
v4.18.0
What's Changed
- feat: add middleware to check if ESI route is up by @Crypta-Eve in #331
Full Changelog: 4.17.0...4.18.0
v4.17.0
What's Changed
- fix: remove corporation from unicity check by @warlof in #327
- Load loyalty points data by @recursivetree in #330
New Contributors
- @recursivetree made their first contribution in #330
Full Changelog: 4.16.1...4.17.0
v4.16.1
v4.16.0
v4.15.0
Enhancements
- Rotating Refresh Tokens by @Crypta-Eve in #317
- Uprev Various Endpoints by @Crypta-Eve in #318
Full Changelog: 4.14.0...4.15.0
v4.14.0
enhancements
- mining refactor to support multiple extractors (#313)
changes
- bump the character info endpoint to v5. (#314 , #316) ref: https://developers.eveonline.com/blog/article/v4-of-esi-public-character-information-to-be-removed-on-21.10.2021
other
- cleanup corporation public info (#312 )
v4.13.2
Enhancements
- ensure corporation roles attached to character are properly cleared when ESI is not returning a role type related to a character - or even not returning the character (eveseat/seat#827)
- prevent data collision when updating either character or corporation blueprint (when a blueprint has been transferred to another entity) (eveseat/seat#828)