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zekroTJA committed Jan 11, 2021
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29 changes: 29 additions & 0 deletions .docker/Dockerfile
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FROM openjdk:8-alpine

ARG VERSION=latest

ENV XMS=1G
ENV XMX=3G

RUN apk add curl git

WORKDIR /var/server

COPY ./.docker/scripts/run.sh ./run.sh
COPY ./config ./config
COPY ./libraries ./libraries
COPY ./mods ./mods
COPY ./forge-* ./forge.jar
COPY ./minecraft_server.1.12.2.jar ./minecraft_server.1.12.2.jar
COPY ./server-icon.png ./server-icon.png

ENV VERSION=$VERSION

RUN echo "eula=true" > ./eula.txt
RUN echo "$VERSION" > ./version.txt

RUN mv ./config/MoreDefaultOptions/server.properties ./_server.properties

EXPOSE 25565 25575

ENTRYPOINT ["sh", "./run.sh"]
17 changes: 17 additions & 0 deletions .docker/scripts/run.sh
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#!/bin/sh

TMP_PROP_LOC="./_server.properties"
FIN_PROP_LOC="./server.properties"

set -x
set -e

if [ -f $TMP_PROP_LOC ] &&\
[ -f $FIN_PROP_LOC ] &&\
[ $(cat $FIN_PROP_LOC | wc -c) -eq 0 ]
then
echo "Synchronizing pre-deployed server.properties..."
cat $TMP_PROP_LOC >> $FIN_PROP_LOC
fi

java -jar -Xms${XMS} -Xmx${XMX} $@ ./forge.jar
1 change: 1 addition & 0 deletions .gitattributes
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mods/TheBetweenlands-3.7.2-universal.jar filter=lfs diff=lfs merge=lfs -text
85 changes: 85 additions & 0 deletions .github/workflows/tags-cd.yml
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name: CD Tags

on:
push:
tags:
- '*'

jobs:

build-release:

runs-on: ubuntu-latest

steps:

- name: Set up Hub
run: sudo snap install hub --classic

- name: Set up Zip
run: sudo apt install -y zip

- name: Repository Checkout
uses: actions/checkout@v2

- name: Create EULA and Version Files
run: |
echo "eula=true" > ./eula.txt
echo "$(git describe --tags --abbrev=0)" > ./version.txt
- name: Assemble Zip
run: |
zip -r -9 evc-server-$(git describe --tags --abbrev=0).zip \
config/** mods/** libraries/** eula.txt version.txt forge-* \
minecraft_server.1.12.2.jar server-icon.png
- name: Assemble TGZ
run: |
tar -czvf evc-server-$(git describe --tags --abbrev=0).tar.gz \
config/** mods/** libraries/** eula.txt version.txt forge-* \
minecraft_server.1.12.2.jar server-icon.png
- name: Deploy to Releases
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: 'hub release create
-a ./evc-server-$(git describe --tags --abbrev=0).zip
-a ./evc-server-$(git describe --tags --abbrev=0).tar.gz
-F ./CHANGELOG.md
$(git describe --tags --abbrev=0)'

- name: Deploy to Download Trunk
env:
CDN_UPLOAD_SECRET: ${{ secrets.CDN_UPLOAD_SECRET }}
run: |
curl \
-X PUT \
-H "Authorization: Basic $CDN_UPLOAD_SECRET" \
-F "file=@evc-server-$(git describe --tags --abbrev=0).zip" \
https://cdn.zekro.de/modpacks/evolved-combat/trunk/server/latest.zip
build-image:

runs-on: ubuntu-latest

steps:

- name: Repository Checkout
uses: actions/checkout@v2

- name: Docker Build
run: |
TAG=$(git describe --tags --abbrev=0)
docker build . \
--build-arg VERSION=$(git describe --tags --abbrev=0) \
-t evolvedpacks/evc:${TAG%+*} \
-t evolvedpacks/evc:latest \
-f .docker/Dockerfile
- name: Docker Push
run: |
TAG=$(git describe --tags --abbrev=0)
docker login -u zekro -p ${{ secrets.DOCKER_PASSWORD }}
docker push evolvedpacks/evc:${TAG%+*}
docker push evolvedpacks/evc:latest
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3 changes: 3 additions & 0 deletions CHANGELOG.md
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1.11.0+60

# Content of the Release
24 changes: 24 additions & 0 deletions README.md
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<h1><img height="24" src="https://cdn.technicpack.net/platform2/pack-icons/1540036.png?1610107882"/> EV.COMBAT</h1>

[![](https://img.shields.io/badge/ON-TECHNICPACK.NET-cyan?style=for-the-badge)](https://www.technicpack.net/modpack/evcomb)

## General Information

Evolved Combat is a Minecraft modpack based on Minecraft 1.12.2. It is our humble recreation of the famous Hexxit modpack but on a newer version of Minecraft. It ensures to deliver the same style of gameplay by implementing a collection of unique combat and battle modifications into the game. Alongside with some well known mods for adventure and discovery fun, it creates a challenging roleplaying modpack.

## What is this Repository for?

This repository has two main purposes:

First of all, this repository holds all binary files, configurations and assets of the modpack server. This makes it way easier to maintain the modpack, pushing new versions and backuping old versions of the modpack.

Also, we are using [GitHub Actions](https://github.com/evolvedpacks/pack-client-evolved-combat/actions) to build and deploy releases of the modpack. Everytime a new version is created by setting a new [tag](https://github.com/evolvedpacks/pack-client-evolved-combat/tags), a CD *([Continous Deployment](https://en.wikipedia.org/wiki/Continuous_deployment))* process is started which creates a release bundle of the modpack server *(one as zip file and another one as tar.gz)*, creates a [Release](https://github.com/evolvedpacks/pack-client-evolved-combat/releases) in this repository where the bundles can then be downloaded from, and pushes the latest zip bundle to a CDN file server which then is utilized by technicpack.net to download the modpack bundle via the technic launcher.
Also, a [Docker](https://docs.microsoft.com/en-us/dotnet/architecture/microservices/container-docker-introduction/docker-defined) image is created which can be pulled to set up a server instance using the Docker engine. The images are hosted on [DockerHub](https://hub.docker.com/r/evolvedpacks/evi/tags?page=1&ordering=last_updated), so you can simply pull them from there, for example by using the `docker pull` command:
```
$ docker pull evolvedpacks/evc:latest
```

And all of this happens fully automatically without having to lift a finger.

If you are interested in how all of this is configured, take a look in the [workflow configuration file](https://github.com/evolvedpacks/pack-server-evolved-combat/blob/master/.github/workflows/tags-cd.yml) where all job steps are specified in.

87 changes: 87 additions & 0 deletions config/BaubleyHeartCanisters.cfg
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# Configuration file

options {
# Allow Starting Health Tweaks
B:allowStartingHealthTweaks=false

# Blue Heart Canister Bauble Type (Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:blueCanisterBaubleType=BELT

# How often do blue hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:blueDropRate=1.0

# How often do wither bones Drop? (1.0 = 100 % and 0.0 means 0%)
D:boneDropRate=0.15

# Can Equip Heart Canisters
B:canEquipHeartCanisterWithoutAmulet=true

# Green Heart Canister Bauble Type (Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:greenCanisterBaubleType=CHARM

# How often do green hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:greenDropRate=1.0

# What Type of Bauble is the Heart Amulet?
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:heartCanisterBaubleType=AMULET

# The maximum stacksize for heart canisters, also the maximum amount of full hearts you can get per heart container type
I:heartStackSize=10

# Orange Heart Canister Bauble Type(Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:orangeCanisterBaubleType=BODY

# How often do orange hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:orangeDropRate=1.0

# Red Heart Canister Bauble Type (Requires Restart)
# Valid values:
# AMULET
# RING
# BELT
# TRINKET
# HEAD
# BODY
# CHARM
S:redCanisterBaubleType=HEAD

# How often do red hearts Drop? (1.0 = 100 % and 0.0 means 0%)
D:redDropRate=0.05

# Starting Health of Player (Default:20)
I:startingHealth=20
}


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