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improve matching order
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exeldro committed Sep 14, 2023
1 parent 5212c66 commit 47b73b0
Showing 1 changed file with 129 additions and 8 deletions.
137 changes: 129 additions & 8 deletions move-transition.c
Original file line number Diff line number Diff line change
Expand Up @@ -175,11 +175,13 @@ static void clear_items(struct move_info *move, bool in_graphics)

for (size_t i = 0; i < move->items_a.num; i++) {
struct move_item *item = move->items_a.array[i];
obs_scene_release(item->release_scene_a);
if (item->release_scene_a)
obs_scene_release(item->release_scene_a);
item->release_scene_a = NULL;
obs_sceneitem_release(item->item_a);
item->item_a = NULL;
obs_scene_release(item->release_scene_b);
if (item->release_scene_b)
obs_scene_release(item->release_scene_b);
item->release_scene_b = NULL;
obs_sceneitem_release(item->item_b);
item->item_b = NULL;
Expand Down Expand Up @@ -2201,6 +2203,16 @@ void sceneitem_start_move(obs_sceneitem_t *item, const char *start_move)
move_filter_start(obs_obj_get_data(filter));
}

static bool darray_sceneitem_push_back(obs_scene_t *scene,
obs_sceneitem_t *item, void *data)
{
UNUSED_PARAMETER(scene);
struct darray *array = data;
if (obs_sceneitem_visible(item))
darray_push_back(sizeof(item), array, &item);
return true;
}

static void move_start_init(struct move_info *move, bool in_graphics)
{
move->t = obs_transition_get_time(move->source);
Expand Down Expand Up @@ -2232,9 +2244,8 @@ static void move_start_init(struct move_info *move, bool in_graphics)
if (scene_a) {
obs_scene_enum_items(scene_a, add_item, move);
} else if (move->scene_source_a) {

scene_a = obs_scene_create_private(
obs_source_get_name(move->scene_source_a));
const char *n = obs_source_get_name(move->scene_source_a);
scene_a = obs_scene_create_private(n);
obs_sceneitem_t *scene_item =
obs_scene_add(scene_a, move->scene_source_a);
struct move_item *item = create_move_item();
Expand All @@ -2248,10 +2259,103 @@ static void move_start_init(struct move_info *move, bool in_graphics)
if (!scene_b)
scene_b = obs_group_from_source(move->scene_source_b);
if (scene_b) {
obs_scene_enum_items(scene_b, match_item, move);
//put items in todo array
DARRAY(obs_sceneitem_t *) items;
da_init(items);
obs_scene_enum_items(scene_b, darray_sceneitem_push_back,
&items);
struct move_item *item = NULL;
for (size_t i = items.num; i > 0; i--) {
obs_sceneitem_t *scene_item = items.array[i - 1];
if (obs_sceneitem_get_source(scene_item) ==
move->scene_source_a) {
item = create_move_item();

item->move_scene = true;
move->matched_scene_a = true;
da_erase(items, i - 1);

obs_sceneitem_addref(scene_item);
item->item_b = scene_item;
da_insert(move->items_b, 0, &item);
}
}
if (!move->matched_scene_a) {
for (size_t i = 0; i < MATCH_FUNCTION_COUNT; i++) {
for (size_t j = items.num; j > 0; j--) {
obs_sceneitem_t *scene_item =
items.array[j - 1];
size_t old_pos = 0;
item = match_functions[i](
move, scene_item, &old_pos);
if (item) {
move->matched_items++;

da_erase(items, j - 1);

obs_sceneitem_addref(
scene_item);
item->item_b = scene_item;
}
}
}
}
for (size_t i = items.num; i > 0; i--) {
obs_sceneitem_t *scene_item = items.array[i - 1];
item = create_move_item();

obs_sceneitem_addref(scene_item);
item->item_b = scene_item;

size_t insert = 0;
int order =
obs_sceneitem_get_order_position(scene_item);
while (insert < move->items_b.num &&
order > obs_sceneitem_get_order_position(
move->items_b.array[insert]
->item_b)) {
insert++;
}
da_insert(move->items_b, insert, &item);
}
da_free(items);
//add matched items to items_b
for (size_t i = 0; i < move->items_a.num; i++) {
struct move_item *item = move->items_a.array[i];
if (item->item_b) {
size_t insert = 0;
int order = obs_sceneitem_get_order_position(
item->item_b);
while (insert < move->items_b.num &&
order > obs_sceneitem_get_order_position(
move->items_b
.array[insert]
->item_b)) {
insert++;
}
da_insert(move->items_b, insert, &item);
}
}
// insert not matched items from items_b into items_a
move->item_pos = 0;
for (size_t i = 0; i < move->items_b.num; i++) {
struct move_item *item = move->items_b.array[i];
if (item->item_b && !item->item_a) {
da_insert(move->items_a, move->item_pos, &item);
move->item_pos++;
} else {
for (size_t j = move->item_pos;
j < move->items_a.num; j++) {
if (item == move->items_a.array[j]) {
move->item_pos = j + 1;
break;
}
}
}
}
} else if (move->scene_source_b) {
scene_b = obs_scene_create_private(
obs_source_get_name(move->scene_source_b));
const char *n = obs_source_get_name(move->scene_source_b);
scene_b = obs_scene_create_private(n);
obs_sceneitem_t *scene_item =
obs_scene_add(scene_b, move->scene_source_b);
size_t old_pos = 0;
Expand All @@ -2275,17 +2379,34 @@ static void move_start_init(struct move_info *move, bool in_graphics)
item->release_scene_b = scene_b;
da_push_back(move->items_b, &item);
}
//only a matched scene
if (!move->matched_items &&
(move->matched_scene_a || move->matched_scene_b)) {
size_t i = 0;
while (i < move->items_a.num) {
struct move_item *item = move->items_a.array[i];
if (move->matched_scene_a && item->item_a) {
obs_sceneitem_release(item->item_a);
if (item->release_scene_a)
obs_scene_release(
item->release_scene_a);
if (item->release_scene_b)
obs_scene_release(
item->release_scene_b);
da_erase(move->items_a, i);
bfree(item->transition_name);
bfree(item);
} else if (move->matched_scene_b && item->item_b) {
obs_sceneitem_release(item->item_b);
if (item->release_scene_a)
obs_scene_release(
item->release_scene_a);
if (item->release_scene_b)
obs_scene_release(
item->release_scene_b);
da_erase(move->items_a, i);
bfree(item->transition_name);
bfree(item);
} else {
i++;
}
Expand Down

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