Better Rumor execution behaviour
Pre-release
Pre-release
Added
- Added a
Running
property to Rumor - Added
OnStart
andOnFinish
events to Rumor - Added
OnVarSet
event to Scope
Changed
Rumor.Run()
will restart the script instead of throwing an exception if it
is already runningJumpToLabel
andCallLabel
are now exposed publicly, and work even if the
Rumor has not been started yet- Rumor constructors now provide a convenience method that takes a string
directly - You can now pass Rumor a scope to use
Removed
- The RumorCodeExample has been removed as it's potentially
misleading/confusing