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QuestWorld 2.6.10

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@ezeiger92 ezeiger92 released this 06 Jan 19:35
· 115 commits to master since this release
c9b8f22

The goal of 2.6.10 is to have a build much more stable than anything I've released up to this point. If at all possible, I'd like to have zero bugs, but that's just never going to happen. At any rate, here ya go!

REMINDER:
Grab the extension files from this page, they have bug fixes and actually work with this version of QuestWorld.

Changes from RC5:

  • Fix handling of ", \ in JsonBlob

Changes from RC4:

  • Change how mission progress is saved (uuid vs index)
  • Fixed #92
  • Fixed #93
  • Fix inability to delete missions

Changes from RC3:

  • Actually fix serialization issues

Changes from RC2:

  • Fixed requirement selector incorrectly blocking some quests
  • Fixed #80
  • Fixed cleared quest data incorrectly leaving an empty map
  • Fixed invalid json prop for GOLD
  • Fixed quest book menus not updating when clicking things
  • Fixed deserialize failure with "&"
  • Dialogues are now colorized internally
  • Switched to CLICK_RUN callback for party accept button

Changes from RC1:

  • '\n' creates newline in names, lore (#79)
  • Fixed a mission import issue
  • Split locked message into permission locked and world locked (#83)
  • Added more translation variables for task completed/failed (#84)
  • Added message support for permission in the form "permission.node This is the message"
  • Prevent illegal category/quest access via /quests [category [quest]]
  • Added version to /qe (#85)
  • Added command for quest book (#86)
  • Prevent requirement cycles in requirement selector

Breaking:

  • Changed dialogue file names (should auto-import)
  • Changed mission storage in quests (should auto-import)

Changelog:

  • Added party auto-kick (#56)
  • Added better wrapping of extension errors
  • Fixed quest file issues (#60, #66)
  • Fixed dialogue not accepting commands (#73)
  • Added proper dialogue editor
  • Fixed initial location radius being zero
  • Fixed @p in dialogue commands
  • Fixed quest duplication on reload
  • Added extension resource support
  • Vastly improved /questeditor
  • Support /quests [category_id [quest_id]]
  • Fixed missing wildcard compare for some missions (#75)
  • Fixed unknown missions showing up in mission selector
  • Added back button to command editor and dialogue editor
  • Fix missing default name for kill named mob
  • Pause progress if quest is ordered and mission has dialogue
  • Changed tellraw based editors to invalidate old options
  • Removed commands /qe add_command and /qe delete_command in favor of a listener for /qw-invoke
  • [QW-Citizens] Added config for NPC particles
  • [QW-Citizens] GUI for NPCs with multiple "Accept Quest" missions
  • [QW-Citizens] Fixed colors not covering newlines