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Rephrased documentation. Needs a version bump.
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# wrapping_coords2d | ||
Rust crate to translate 2D coordinates into a 1D index with wrapping | ||
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Use WrappingCoords2d to store data from a 2D grid into a 1D container such as `std::vec::Vec`. Index operations wrap around in both dimensions. This is not a container; it is just a tool to manipulate indices. For a 2D container, see [`array2d`](https://docs.rs/array2d/latest/array2d/). For coordinate translation without wrapping, see [`ameda`](https://docs.rs/ameda/latest/ameda). | ||
Use WrappingCoords2d to store data from a 2D grid into a 1D container such as `std::vec::Vec`. Both x and y coordinates wrap around through the limits of the grid. WrappingCoords2d is not a container; it is just a tool to manipulate indices. For a 2D container, see [`array2d`](https://docs.rs/array2d/latest/array2d/). For coordinate translation without wrapping, see [`ameda`](https://docs.rs/ameda/latest/ameda). | ||
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WrappingCoords2d is useful to design cellular automata and agent-based models. Just like my [ABM project](https://github.com/facorread/rust-agent-based-models), WrappingCoords2d enables you to use the [Entity-Component-System (ECS)](https://en.wikipedia.org/wiki/Entity_component_system) software architecture. | ||
WrappingCoords2d is useful to design cellular automata and agent-based models. You can use WrappingCoords2d as part of an [Entity-Component-System (ECS)](https://en.wikipedia.org/wiki/Entity_component_system) software architecture. See my [ABM project](https://github.com/facorread/rust-agent-based-models) for an example. | ||
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Index operations wrap around in both dimensions. See the examples in the documentation for [`WrappingCoords2d`](https://docs.rs/wrapping-coords2d/latest/wrapping-coords2d/). | ||
See some examples in the documentation for the [`wrapping_coords2d`](https://docs.rs/wrapping-coords2d/latest/wrapping-coords2d/) crate. |
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