This is a very simple Unity application which can be used in editor as is, or built into a standalone for viewing assetbundle files. This was originally created as a utility application for a neuroscience research project but it can be used during game development to quickly check the quality of assetbundles. View oribitting, zooming, directional light intensity and direction, background exposure, and snapshotting are the available controlled parameters.
For running in Unity Editor, just open ABVScene and run it inside editor. Alternatively, you can build a player with ABVScene included.
In case you decided to build a standalone player, in order to make it behave more like an ordinary windowed application (resizing, minimizing, window snapping, entering and exiting fullscreen), please make sure to make these changes in the player settings:
-
In Resolution section under Resolution and Presentation, select Windowed from the Fullscreen Mode dropdown.
-
In Standalone Player Options under Resolution and Presentation, check Resizeable Window and Allow Fullscreen Switch checkboxes.
AssetBundle Viewer (ABV) is licensed under Apache 2.0 License.
- Developed by Farzad Shayanfar
- Gökhan Gökçe for his work on UnityStandaloneFileBrowser