Improvements to Technics KN5000 #1
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name: Rebuild BGFX shaders | |
on: | |
push: | |
paths: | |
- '.github/workflows/**' | |
- 'src/osd/modules/render/bgfx/shaders/**' | |
pull_request: | |
paths: | |
- '.github/workflows/**' | |
- 'src/osd/modules/render/bgfx/shaders/**' | |
permissions: | |
contents: read | |
jobs: | |
rebuild: | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- uses: msys2/setup-msys2@v2 | |
with: | |
install: git make mingw-w64-x86_64-gcc mingw-w64-x86_64-python mingw-w64-x86_64-libc++ | |
- uses: actions/checkout@main | |
with: | |
fetch-depth: 0 | |
- name: Prevent make from rebuilding GLSL parser source | |
run: | | |
touch 3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glcpp/glcpp-lex.c | |
touch 3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glcpp/glcpp-parse.c | |
touch 3rdparty/bgfx/3rdparty/glsl-optimizer/src/glsl/glcpp/glcpp-parse.h | |
touch 3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/glslang_tab.cpp | |
touch 3rdparty/bgfx/3rdparty/glslang/glslang/MachineIndependent/glslang_tab.cpp.h | |
- name: Build | |
env: | |
MINGW64: "/mingw64" | |
run: make shaders | |
- uses: actions/upload-artifact@main | |
with: | |
name: mame-bgfx-${{ github.sha }} | |
path: bgfx/shaders | |
if-no-files-found: error |