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flash62au committed Nov 14, 2024
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6 changes: 3 additions & 3 deletions docs/about/index.rst
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Expand Up @@ -59,19 +59,19 @@ The WiThrottle Protocol itself is a standard for how WiFi throttles can communic
.. note::
:class: note-ed-hidden-title

See the :ref:`WiThrottle Servers <prerequisites/index:withrottle servers>` section of the Prerequisites page for information on the different WiThrottle Servers.
See the :ref:`WiThrottle / DCC-EX Native Servers <prerequisites/index:withrottle and dcc-ex native servers>` section of the Prerequisites page for information on the different WiThrottle Servers.

----

.. [#WIT] 'WiThrottle' is a trademark owned by Brett Hoffman. It is also an `iOS app <https://www.withrottle.com/html/home.html>`_ developed by Brett Hoffman which has similar capabilities to Engine Driver. |br|\ The 'WiThrottle protocol' is a communications protocol developed by Brett Hoffman. It is used by JMRI, |ed|, the wiThrottle app and a number of other apps and DCC Command Stations. |br|\ References in this website to a '|WTS|', refer to a server that can communicate using the 'WiThrottle protocol'.
.. [#WIT] 'WiThrottle' is a trademark owned by Brett Hoffman. It is also an `iOS app <https://www.withrottle.com/html/home.html>`_ developed by Brett Hoffman which has similar capabilities to Engine Driver. |BR|\ The 'WiThrottle protocol' is a communications protocol developed by Brett Hoffman. It is used by JMRI, |ed|, the WiThrottle app and a number of other apps and DCC Command Stations. |BR|\ References in this website to a '|WTS|', refer to a server that can communicate using the 'WiThrottle protocol'.
WiThrottle protocol VS DCC-EX Native protocol
---------------------------------------------

|ED| traditionally used the WiThrottle Protocol (described above). When the |DCC-EX| team designed the |EX-CS| they found the WiThrottle Protocol too limiting and came up with a new protocol referred to originally as **DCC++** but later as **DCC-EX Native Protocol**.

|ED| can use either protocol and by default will try to use the more powerful **DCC-EX Native Protocol** when connecting to a |EX-CS|.
|ED| can use either protocol and, by default, will try to use the more powerful **DCC-EX Native Protocol** when connecting to a |EX-CS|.

|ED| can also us the Native Protocol to connect to a |EX-CS| via |JMRI| but you need to enable the "DCC++ over TCP Server" in the "DCC++" menu on Decoder-Pro.

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18 changes: 18 additions & 0 deletions docs/operation/interface.rst
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Expand Up @@ -1119,6 +1119,24 @@ Accessed from the menu on the |T-S| as :menuselection:`Menu --> Function Default
|br|


----

DCC-EX Function Settings Screen
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^

.. todo:: DCC-EX Function Settings Screen

Accessed from the menu on the |T-S| as :menuselection:`Menu --> DCC-EX Function Settings`.

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DCC-EX Screen
^^^^^^^^^^^^^

.. todo:: DCC-EX Screen

Accessed from the menu on the |T-S| as :menuselection:`Menu --> DCC-EX`.

----

Gamepad Test Screen
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4 changes: 2 additions & 2 deletions docs/prerequisites/index.rst
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Expand Up @@ -44,8 +44,8 @@ ESU MobileControl II

See the `ESU MobileControl II <../operation/esu_mcii.html>`_ page for more information.

WiThrottle / DCC-EX Native Servers
----------------------------------
WiThrottle and DCC-EX Native Servers
------------------------------------

For JMRI
""""""""
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