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fix changelog typo
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floooh committed May 9, 2024
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Expand Up @@ -14,7 +14,7 @@ please see [this blog post](https://floooh.github.io/2024/05/06/sokol-storage-bu

- the target shading languages `glsl100` and `glsl330` have been removed
(glsl100 was overdue because GLES2 support was dropped quite a while ago
in sokoL_gfx.h, and it turned out that feeding glsl100 shaders into WebGL2 may cause some weird bugs: https://github.com/floooh/sokol-tools/issues/119
in sokol_gfx.h, and it turned out that feeding glsl100 shaders into WebGL2 may cause some weird bugs: https://github.com/floooh/sokol-tools/issues/119
- the C code generation mode `sokol_decl` has been removed


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