StorageBuffer::Num shold match SG_MAX_SHADERSTAGE_STORAGE_BUFFERS #129
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This bit me today while doing some experiments with the new storage buffer support :D
StorageBuffer::Num == 4
whileSG_MAX_SHADERSTAGE_STORAGE_BUFFERS == 8
, causing thesg_shader_desc
to not mark storage buffers4..8
as used (andsokol_gfx.h
to give a validation error) even when they compile just fine and are enumerated by the*_storagebuffer_slot
reflection function. oops!