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Make fl_engine_send_key_event into a standard async function. #57112
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Would it make more sense for
fl_engine_send_key_eventto callfl_engine_send_key_event_finishautomatically for us before calling the user provided callback? If it always has to be called afterfl_engine_send_key_eventgets called, it would make sense to encapsulate it at that level instead of putting the onus on the caller.There was a problem hiding this comment.
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This is the way that GObject does asynchronous calls, the purpose of this change is to make all the code more consistent and reliable (in particular by using GCancellable to make sure all async calls are correctly aborted if the caller is disposed before a call completes). I'm not sure the history of why this pattern was chosen. Some ideas of why it might not be desirable to do the finish internally:
GAsyncResultand do it later or chain it into another async call.