small mancala game project
Just a small personal project to play around with some of the Java I have learnt at Victoria. Also wanted to explore GUI's a bit which is something I havent really done.
The game is a replica of Mancala (http://en.wikipedia.org/wiki/Mancala). It features rules like the extra turns, capturing, and automatically finishing the game one one players side has no pieces left.
At the moment it uses a pretty basic text based display of the board with rudimentary controls to play it.
I have decided to postpone development on this game for a while, as one of my courses this year covers creating GUIs. I will come back to this project and jazz it up a bit after I have learnt a bit more
In the future I hope to add (in no particular order): . some proper graphics . proper controls and input methods . display info about the game in progress (eg player 1 captured 6 pieces) . some form of computer player (either dumb or smart) . leaderboard/high scores or some other method of measuring sucess in the game . maybe some sort of testing suite?? . (hopefully) see if I can port it over to android