This is meant to be a collections of all my random PKHeX plugins. The idea of this single repo is to make it easier for batch updates, adding random one-off tools, or prototyping things before trying to get them into PKHeX.
There are also some plugins made by others in the Unmaintained folder which don't appear to be actively updated so I have a copy of those to keep them compatible with the latest PKHeX.
- Download the plugins from the latest release here.
- Extract and unblock them in Windows' Properties Menu.
- Put them in the plugins folder that is in the same directory as the PKHeX binary.
If you are confused on the setup then you can follow the instructions from PKHeX-Plugins here.
While the individual plugins don't require each other to work, when updating please ensure all plugin pile plugins are the same version or there may be issues. This is because there is a common emdedded library that will only be loaded once by PKHeX.
The purpose of this plugin is to provide sorting by different regional Pokédexes and other sorting features.
- Sort Boxes By should now be in the Tools menu of PKHeX.
- Insert Slot should be in the slot context menu
The purpose of this plugin is to provide a convient way to import the raid data from Project Pokémon Event Gallery into Sword/Shield and Scarlet/Violet.
- Import Raid and/or Import Outbreak should now be in the Tools menu of PKHeX.
- Once you click the button a folder select dialog will pop up.
- Select an appropriate folder from the Event Gallery for the game and it should be imported:
- For Sword/Shield raids, this is the folder with the blocks.
- For Scarlet/Violet raids and outbreaks, this is the folder with the Identifier.txt.
The purpose of this plugin is allow a user to edit which Vivillon Spawns in Scarlet and Violet overworld without requiring GO Connectivity.
- Vivillon Form Changer should now be in the Tools menu of PKHeX. Click on it to open the form.
- Select the form you want to appear in the game and click save.
The name was going to be one of the following SVVivillonPlugin, ScViVivillonPlugin, SVivillonPlugin, ScViVillonPlugin and I just went with SVivillonPlugin.
The purpose of this plugin is to allow for editing the owned clothes in games.
- Fashion Editor should now be in the Tools menu of PKHeX
- Currently works with
- Pokémon Sword / Shield
- Pokémon Brilliant Diamond / Shining Pearl
- Pokémon Legends Arceus
- Currently works with
Note that in Sword and Shield when unlocking Tops this unlocks it in the uniform tab even if the other parts of the uniform aren't unlocked since the game is expecting all of them to be unlocked at the same time.
The original idea for this came from theSLAYER's Fashion Block Editor for Sword and Shield.
The purpose of this plugin is to view and save the Profile Picture and Icon in Pokémon Scarlet and Violet.
- Profile Picture Viewer should now be in the Tools menu of PKHeX.
This is a port of the script that Pako96 provided here.
If you are looking for injecting images into the game then you should use PizzaTimeJoshua's SV-Image-Injector since it uses the correct method for converting images to the DXT1 format that the game uses.
The purpose of this plugin is to do miscellaneous TM edits on mons
- TM Tool should now be in the slot context menu and the box modifications context menu.
The purpose of this tool is to edit the roaming Pokémon in the Gen 4 Games and Pokémon X and Y.
- Edit Roamer should now be in the Tools menu of PKHeX
The purpose of this plugin is to view the Battle and Rental Teams
- View Battle Teams should now be in the Tools menu of PKHeX
- View Rental Teams should now be in the Tools menu of PKHeX
Original idea based on Eppin's PKHeX.RentalViewer which copied the rental teams to box. This was made to display rental teams in window instead and extended to show both battle and rental teams.
The purpose of this plugin is to find Pokémon with special conditions to get specific forms or evolutions
- Pokémon Finders should now be in the Tools menu of PKHeX.
The original idea is from suloku's PKHeXThreeFinderPlugin to find Dunsparce or Tandemaus which will give the Three-Segment or Family of Three forms respectively.
The purpose of this plugin is to export the Download Rules from Pokémon Sword and Shield saves and put them in swsh_rules folder and a swsh_rules.zip. These can be used to contribute to the Project Pokémon rules-repo.
- SwSh Download Rules Exporter should now be in the Tools menu of PKHeX
- Export From Current Save will give you the files for the current Sword or Shield save
- Export From bak Folder will give you the files for all the Sword and Shield saves in the bak folder
- Open PowerShell and Run
build.ps1
- Individual Plugins should be located in
bin\Build\Individual
- Combined Plugin should be located at
bin\Build\PluginPile.dll
- Unmaintained Plugins should be located in
bin\Build\Unmaintained
- Open PowerShell As Administrator
- Run
Get-ExecutionPolicy
and note the value - Run
Set-ExecutionPolicy Unrestricted
- Follow the building step above
- Run
Set-ExecutionPolicy <previous execution policy value>
e.g.Set-ExecutionPolicy AllSigned
The default language for this project is English but there appears to be interest in localizing, so I have added a way to add to do multilingual support even if it is hacky. To add support for a language that PKHeX supports, go to the desired plugin and modify the switch cases in the Language.cs
file using the following language codes that PKHeX.Core.GameInfo.CurrentLanguage
returns
Key | Language | Supported | Contributors |
---|---|---|---|
de | German | Partial | BlackShark |
en | English | Yes | Me |
es | Spanish | Partial | StevensND |
fr | French | No | |
it | Italian | Partial | Pasquale Nardiello |
ja | Japanese | No | |
ko | Korean | No | |
zh | Simplified Chinese | Partial | wubinwww, ppllouf, easyworld, ZiYuKing |
zh2 | Traditional Chinese | No |