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fix config hide
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NellyDelly authored and NellyDelly committed Dec 16, 2022
1 parent 5949f74 commit fe30a29
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Showing 10 changed files with 14 additions and 12 deletions.
4 changes: 2 additions & 2 deletions CopiedLobbyMess/CopiedLobbyMess.cs
Original file line number Diff line number Diff line change
Expand Up @@ -105,9 +105,9 @@ private void ModifyLobbyInfo()
ModifyConfig(workshop);

if (Configuration.Instance.HideConfig)
SteamGameServer.SetKeyValue("Browser_Config_Count", "0");
SteamGameServer.SetKeyValue("Cfg_Count", "0");
else
SteamGameServer.SetKeyValue("Browser_Config_Count", GetConfigurationCount().ToString());
SteamGameServer.SetKeyValue("Cfg_Count", GetConfigurationCount().ToString());

ModifyPlugins();
}
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22 changes: 12 additions & 10 deletions CopiedLobbyMess/CopiedLobbyMess.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -9,7 +9,7 @@
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>CopiedLobbyMess</RootNamespace>
<AssemblyName>CopiedLobbyMess</AssemblyName>
<TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
<TargetFrameworkVersion>v4.6</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
Expand All @@ -21,6 +21,7 @@
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
Expand All @@ -29,22 +30,23 @@
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\Libraries\Assembly-CSharp.dll</HintPath>
<HintPath>..\..\[Libraries]\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass">
<HintPath>..\Libraries\Assembly-CSharp-firstpass.dll</HintPath>
<Reference Include="com.rlabrecque.steamworks.net">
<HintPath>..\..\[Libraries]\com.rlabrecque.steamworks.net.dll</HintPath>
</Reference>
<Reference Include="Rocket.API">
<HintPath>..\Libraries\Rocket.API.dll</HintPath>
<HintPath>..\..\[Libraries]\Rocket.API.dll</HintPath>
</Reference>
<Reference Include="Rocket.Core">
<HintPath>..\Libraries\Rocket.Core.dll</HintPath>
<HintPath>..\..\[Libraries]\Rocket.Core.dll</HintPath>
</Reference>
<Reference Include="Rocket.Unturned">
<HintPath>..\Libraries\Rocket.Unturned.dll</HintPath>
<HintPath>..\..\[Libraries]\Rocket.Unturned.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
Expand All @@ -53,13 +55,13 @@
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\Libraries\UnityEngine.dll</HintPath>
<HintPath>..\..\[Libraries]\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\Libraries\UnityEngine.CoreModule.dll</HintPath>
<HintPath>..\..\[Libraries]\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.PhysicsModule">
<HintPath>..\Libraries\UnityEngine.PhysicsModule.dll</HintPath>
<HintPath>..\..\[Libraries]\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
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