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@echo off | ||
set LW_PATH="C:\Program Files (x86)\LispWorks\lispworks-7-1-0-x86-win32.exe" | ||
%LW_PATH% -build src/delivery-script.lisp |
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;;; Automatically generated delivery script | ||
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(in-package "CL-USER") | ||
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(load-all-patches) | ||
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#+MSWINDOWS (load "C:/apps/asdf/asdf.lisp") | ||
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;;; The following lines added by ql:add-to-init-file: | ||
#-quicklisp | ||
(let ((quicklisp-init #+:MSWINDOWS "C:/apps/quicklisp/setup.lisp" | ||
#-:MSWINDOWS (merge-pathnames ".quicklisp/setup.lisp" | ||
(user-homedir-pathname)))) | ||
(when (probe-file quicklisp-init) | ||
(load quicklisp-init))) | ||
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;; add Sources/ directory to quicklisp local directories | ||
;; add Sources/ directory to quicklisp local directories | ||
(push (pathname #+:MSWINDOWS "C:/Sources/lisp" #-:MSWINDOWS "~/Sources/lisp") ql:*local-project-directories*) | ||
(ql:register-local-projects) | ||
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;; Extend the stack size to be able to load all dependencies | ||
(hcl:extend-current-stack 400) | ||
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;;; Load the application: | ||
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(ql:quickload :maze-gen) | ||
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;;; Load the exmaple file that defines WRITE-MACOS-APPLICATION-BUNDLE | ||
;;; to create the bundle. | ||
#+cocoa | ||
(compile-file (sys:example-file "configuration/macos-application-bundle.lisp") :load t) | ||
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(deliver 'maze-gen::main-ui | ||
#+cocoa | ||
(create-macos-application-bundle | ||
"~/Sources/lisp/maze-gen/Maze Gen.app" | ||
;; Do not copy file associations... | ||
:document-types nil | ||
;; ...or CFBundleIdentifier from the LispWorks bundle | ||
:identifier "com.github.fourier.maze-gen") | ||
#+MSWINDOWS | ||
"C:/Sources/lisp/maze-gen/maze-gen.exe" | ||
4 | ||
:interface :capi | ||
;; :keep-symbols '(maze-gen::geometry-settings) ;; why doesn't work ? | ||
:startup-bitmap-file nil) | ||
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