v0.1.4
Pre-release
Pre-release
List of changes from v0.1.3:
- Fixed: A transformed Pokémon can use Sketch and learn otherwise unattainable moves;
- Fixed: Catching a transformed Pokémon always catches a Ditto;
- Fixed: Experience underflow for level 1 Pokémon with Medium-Slow growth rate (level 1 Pokémon have now 0 XP);
- Fixed: The Dude's catching tutorial may crash the game if his Poké Ball can't be used (if both party and PC box are full);
- Fixed: BRN/PSN/PAR do not affect catch rate;
- Fixed: Moon Ball boosts catch rate of Pokémon that evolve with Burn Heal instead of Moon Stone;
- Fixed: Love Ball boosts catch rate for the wrong gender;
- Fixed: Fast Ball only boosts catch rate for 3 Pokémon;
- Fixed: Heavy Ball uses wrong weight value for Kadabra, Tauros and Sunflora
- Fixed: PRZ and BRN stat reduction don't apply to switched Pokémon;
- Fixed: Glacier Badge may not boost Special Defense;
- Fixed: "Smart" AI encourages Mean Look if its own Pokémon is badly poisoned;
- Fixed: "Smart" AI discourages Conversion2 after the first turn;
- Fixed: "Smart" AI does not encourage Solar Beam, Flame Wheel or Moonlight during Sunny Day;
- Fixed: AI does not discourage Future Sight when it's already been used;
- Fixed: AI makes a false assumption about CheckTypeMatchup;
- Fixed: AI use of Full Heal or Full Restore does not cure Nightmare or confusion status;
- Fixed: AI might use its base reward value as an item;
- Fixed: Wild Pokémon can always Teleport regardless of level difference;
- Fixed: RIVAL2 has lower DVs than RIVAL1;
- Fixed: HELD_CATCH_CHANCE has no effect;
- Fixed: Credit sequence changes move selection menu behavior;